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NPC Generator

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Advanced [show]


John Tyndall, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy red suit, and carries sais. He has wavy silver hair. His eyes, though not visible through his cowl, are green.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. A true patriot, John would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born the only child of a wealthy merchant. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Fighting, Persistence, Entrepeneur. Bonds: Attractive, Poor, Military. Occupation: Knight

Voice: Hollow voice

Attributes [hide]

John Tyndall, Male Human Fighter 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 13 (+1)15 (+2) 15 (+2)11 (+0)
Skills History +4, Stealth +0
Senses Passive Perception 12
Languages Common, Terran, Aquan
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1

Possessions: 17000 cp. Star ruby (1000 gp).


Social Check DCs


Reynard Brady, Male Human [Permalink]

Personal [hide]

Description: This man wears a fancy red suit, and sports empty pouches on his belt. His hair is always cut to a buzz. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is witty, but his monotone delivery comes off as unnerving He has a minor phobia of water and hates getting wet.

History: Born to a pair of adventurers, Reynard grew up listening to his father's many stories. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He now travels the world, in search of power and loot.

Motivation: To reunite with his old friends; and a rival would like him out of the picture

Ideals: Joker. Flaws: Insane, Fearful. Bonds: Attractive, Adventurer, Criminal record. Occupation: Adventurer

Voice: Rolls R's

Attributes [hide]

Reynard Brady, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 7 (-2)15 (+2) 15 (+2)9 (-1)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Terran, Giant
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp.


Social Check DCs


Tim Soames, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a pastel tunic with brown highlights, and long blue pants that bunch up around his shoes. His head has been shaved. His eyes, though not visible through his cowl, are brown.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Flattery will make him almost putty in your hands.

History: He was born several months after his mother was called into army service. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Athletic, Impeccable. Flaws: Ugly, Secretive, Selfish. Bonds: Military. Occupation: Crown-heir

Voice: Jamaican accent

Attributes [hide]

Tim Soames, Male Human Fighter 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 13 (+1)11 (+0) 16 (+3)14 (+2)
Skills Arcana +2, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 33000 sp. 1 Minor magic item.


Social Check DCs


Charles Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is renowned for his bright red suits and hats. His brown hair is kept up in a ponytail inside a feathered hat. He has a tattooed face.

Personality: He will rave to anyone who will listen. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born a particularly ugly child, much to the horror of his parents. His family was turned out during the war. He and his family wandered east to less war torn lands. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Many goblins want him driven away; and meet up once more with his childhood friend

Flaws: Insane, Hedonist, Ugly, PTSD. Bonds: Adventurer, Enemies. Occupation: Farmer

Voice: Hard of hearing, loud

Attributes [hide]

Charles Cholmondeley, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)15 (+2) 10 (+0)12 (+1)
Skills History +4, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Gnome, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Kyle Southey, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears his brown hair up. His hazel eyes are passionate and lively.

Personality: Stoic and calm, he prefers to meditate than take action. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Sold as a small child to a slaver, Kyle was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His childhood dream was to be a Tanner, but he was a colossal failure. He then took over the family business and is one of the better Stableman for hire.

Motivation: To be a Tanner again; and he has a rivalry with the church that dominates his actions

Ideals: Disciplined. Flaws: Fearful. Bonds: Mentor, Job, Religious. Occupation: Stableman

Voice: Low and grunting

Attributes [hide]

Kyle Southey, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)11 (+0) 13 (+1)14 (+2)
Skills Athletics +1, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp.


Social Check DCs

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