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NPC Generator

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Advanced [show]


Gomory Braxton, Male Human [Permalink]

Personal [hide]

Description: This southern man does not wear sleeves and tends to eschew shirts when he can avoid it. His clothes are grease stained in places. His hair is greying and his face has many wrinkles. His skin is flawless and his gray eyes scan people very quickly.

Personality: Gomory is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: Born to a poor family in the city he treasured whatever gifts he got. From his teen years he was always beautiful and desirable, so people have always doted on him. Days after completing his studies, news broke out that his hometown was attacked by orcs. Gomory was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.

Motivation: Revenge.

Ideals: Extrovert. Bonds: Poor, Immigrant, Attractive, Enemies. Occupation: Fisher

Voice: Creaky witch voice

Attributes [hide]

Gomory Braxton, Male Human Fighter 4
Medium (5'5") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 12 (+1)11 (+0) 12 (+1)11 (+0)
Skills Animal Handling +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4

Possessions: 31000 sp. 1 Minor magic item.


Social Check DCs


Guy Conway, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears baggy black pantaloons and a blue scarf. He wears his silver hair up. He has a dull look in his gray eyes.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He worked as a nervous Adventurer and found it very stressful. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: His spouse's relatives view him with great suspicion; and balancing his hectic life and new adventurer responsibilities is difficult

Ideals: Justice, Artistic. Bonds: Family, Job. Occupation: Adventurer

Voice: Cold and demanding tone

Attributes [hide]

Guy Conway, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 7 (-2)10 (+0) 10 (+0)7 (-2)
Skills Nature +2, Persuasion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 2300 sp. Aquamarine (900 gp). Alexandrite (900 gp).


Social Check DCs


Shane Shelly, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is renowned for his bright pastel suits and hats. He is an epitome of beauty. He sports a long brown beard, and similarly colored long hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He misses his home and complains about the freezing weather, even in summer.

History: His parents moved while he was still in utero so he is the first generation to be born here. From his teen years he was always beautiful and desirable, so people have always doted on him. He moves from town to town, unable to find a place to settle.

Motivation: Expand his business; and balancing his hectic life and new bowyer responsibilities is difficult

Ideals: Justice. Bonds: Attractive, Immigrant, Job. Occupation: Bowyer

Voice: Spits and sputters

Attributes [hide]

Shane Shelly, Male Human Fighter 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)12 (+1) 11 (+0)14 (+2)
Skills Acrobatics +2, Investigation +3
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


William Enfield, Male Human [Permalink]

Personal [hide]

Description: This southern man wears a black shirt, with a pastel mid length shorts with pastel tights and flats, usually wearing a coat over them. His clothes are grease stained in places. His white hair is smooth and relatively long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Stoic and calm, he prefers to meditate than take action. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He is a Maurezhi in disguise. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to reunite with his old friends

Ideals: Disciplined. Flaws: Insomniac. Bonds: Poor, Immigrant, Adventurer. Occupation: Ploughman

Voice: Sensual and smooth

Attributes [hide]

William Enfield, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 8 (-1)17 (+3) 14 (+2)13 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Gnoll, Orc, Aquan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2700 sp. Blue star sapphire (600 gp). Eye agate (8 gp). Jade (40 gp).


Social Check DCs


Norman Dalton, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of death around his neck, and a longsword on his belt. He carries with him a set of longswords, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His hair, while still mostly silver, has prominent grey streaks. His fierce hazel eyes like to dwell on things.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He served in the navy to pay for his family's outstanding loans. Like his father and his sister before him, after school he went straight into learning to become a Architect. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He'd like to take his coworkers down a peg; and he wants nothing more than to rejoin the army

Ideals: Fighting. Flaws: Antagonistic, Shy. Bonds: Military, Job. Occupation: Architect

Voice: Low rumbling, strings words together

Attributes [hide]

Norman Dalton, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 8 (-1)12 (+1) 14 (+2)7 (-2)
Skills Investigation +3, Religion +3
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 3000 sp.


Social Check DCs

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