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Advanced [show]


Ernest Branson, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'3". He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His moppish white hair is in a traditional bowl cut. He wears a mask on his face.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born several months after his mother was called into army service. He has chosen to use the inheritance that was left to him frivolously. He's also a talented Soapmaker, but doesn't like to broadcast it.

Motivation: Further expansion of business; and money/treasure

Ideals: Fighting. Flaws: Fearful. Bonds: Rich, Job, Military. Occupation: Glassblower

Voice: Soft and mumbly

Attributes [hide]

Ernest Branson, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)13 (+1) 13 (+1)17 (+3)
Skills History +3, Investigation +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Smokesticks.


Social Check DCs


Percival Bentley, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a grey shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. He has shaved his head bald. He has green eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His family was turned out during the war. He and his family wandered north to less war torn lands. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Antagonistic, PTSD. Bonds: Attractive, Religious. Occupation: Laborer

Voice: Old thin voice

Attributes [hide]

Percival Bentley, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)14 (+2) 18 (+4)13 (+1)
Skills Athletics +4, Investigation +4
Senses Passive Perception 14
Languages Common, Gnoll, Terran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4

Possessions: 400 gp.


Social Check DCs


John Denholm, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He sports a flattop hair cut. His hazel eyes are passionate and lively.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after John was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. John's mother didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Ugly, Shy, Fearful, Antagonistic. Occupation: Fisher

Voice: Eastern European accent

Attributes [hide]

John Denholm, Male Human Fighter 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 12 (+1)11 (+0) 12 (+1)8 (-1)
Skills Intimidation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp.


Social Check DCs


Everard Reid, Male Human [Permalink]

Personal [hide]

Description: He likes to wear tan tank tops with black pants. He has a moderate pudge and is not very fit. He has a long golden beard with little hanging trinkets. He wears an eyepatch.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born the only child of a wealthy merchant. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently he has begun working with bootleggers and crooks.

Motivation: Retire the richest man in the north; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Athletic, Entrepeneur. Flaws: Ugly, Insane. Bonds: Criminal record. Occupation: Priest

Voice: Excited and jittery

Attributes [hide]

Everard Reid, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 11 (+0)16 (+3) 14 (+2)15 (+2)
Skills Acrobatics +4, History +5
Senses Passive Perception 12
Languages Common, Ignan, Druidic, Giant
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +5

Possessions: 3200 sp.


Social Check DCs


Gomory Sheldon, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears tight fitting clothing which further accentuates his frame. His chestnut hair is cut short with large spiked bangs in the front. He wears round tiny glasses practically rammed into his face.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Gifted from a young age, Gomory studied abroad. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Gardener work with an outfit from a few towns over. Gardener work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Gardener job and began his own company from there.

Motivation: Balancing his hectic life and new Gardener responsibilities is difficult.

Ideals: Fighting, Gifted. Bonds: Attractive, Poor, Job, Nature. Occupation: Gardener

Voice: Loud with bravado

Attributes [hide]

Gomory Sheldon, Male Human Fighter 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)9 (-1) 10 (+0)16 (+3) 12 (+1)14 (+2)
Skills Medicine +3, Nature +5
Senses Passive Perception 11
Languages Common, Terran, Gnoll, Druidic
Attacks Melee -1 / 1d8-3, Ranged +1 / 1d8-1, Grapple -1

Possessions: 1400 sp. Silver pearl (50 gp).


Social Check DCs

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