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Advanced [show]


Kyle Peyton, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He believes the world needs to unite to get rid of illithids once and for all.

History: Kyle lived on a farm with his mother, near the main road leading to a nearby town. He has chosen to use the inheritance that was left to him frivolously. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Regain custody of his daughter.

Flaws: Ugly, Antagonistic. Bonds: Enemies, Family, Rich. Occupation: Engraver

Voice: Mumbles to self between sentences

Attributes [hide]

Kyle Peyton, Male Human Fighter 3
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)14 (+2) 12 (+1)11 (+0)
Skills Persuasion +2, Religion +4
Senses Passive Perception 11
Languages Common, Ignan, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1200 sp.


Social Check DCs


Guy Mitchell, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has dyed his greying brown hair a little too much giving a sharp brown color. His half smiles and amber eyes are beguiling and draw you in.

Personality: He snorts whenever he laughs or is feeling confident. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born into a rich family. Guy was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Guy decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has drifted from career to career and currently works as a Barber.

Motivation: Money/treasure; and he uses money and sex appeal to get what he needs

Flaws: Antagonistic. Bonds: Rich, Attractive, Criminal record, Job. Occupation: Barber

Voice: Shortens vowels

Attributes [hide]

Guy Mitchell, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)14 (+2) 14 (+2)14 (+2)
Skills Deception +4
Senses Passive Perception 12
Languages Common, Ignan, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 2400 sp. Rock crystal (50 gp). Banded agate (7 gp). Freshwater pearl (7 gp).


Social Check DCs


Peter Southey, Male Human [Permalink]

Personal [hide]

Description: He wears bulky red painted plate armor. He wears his brown hair up. His fair skin shows little sign of his aristocratic breeding.

Personality: He has a massive crush on the younger sibling of the Body Guard who has hired him part-time. He is lazy and tries to find solutions quickly.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his 11th year, his parents were killed by a giants raid, leaving Peter alone in the world. After a stint in an orphanage, he was adopted. He has gone from town to town working and never settling down anywhere, but has fallen for a local Detective. He hasn't told them the truth, but wants to settle down with them.

Motivation: He wants revenge against giants; and he would like to get married and retire

Flaws: Lazy, Mundane. Bonds: Attractive, Has a crush, Enemies. Occupation: Body Guard

Voice: Can't modulate volume

Attributes [hide]

Peter Southey, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)12 (+1) 12 (+1)15 (+2)
Skills Athletics +2, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Reynard Garfield, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is wearing a tight black one piece outfit complete with pants, hood, and a cape. His brown hair is styled in orderly dreadlocks. His eyes are a pleasant blue.

Personality: Reynard is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is obsessed with his god.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: He is compelled to act according to his religious beliefs; and he's repulsed by the pc

Ideals: Athletic, Extrovert. Flaws: Antagonistic. Bonds: Religious, Rich. Occupation: Hunter

Voice: Ums and uhs a lot

Attributes [hide]

Reynard Garfield, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 9 (-1)11 (+0) 6 (-2)14 (+2)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +4

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Adelard Tickle, Male Human [Permalink]

Personal [hide]

Description: This man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a penchant for wearing a ring with an oversized ruby on his left hand. He wears his hair in dreadlocks. His face is scarred and worn.

Personality: A deeply religious man he believes everything happens for a reason. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Adelard took refuge in the ruined castle and found the beat up shortbow and armor he uses now. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Logical. Flaws: Ugly. Bonds: Rich, Religious, Nature, In love. Occupation: Interpreter

Voice: Irish accent

Attributes [hide]

Adelard Tickle, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)17 (+3) 15 (+2)10 (+0)
Skills Persuasion +2
Senses Passive Perception 12
Languages Common, Terran, Elven, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 1400 sp. Moss agate (15 gp).


Social Check DCs

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