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NPC Generator

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Advanced [show]


Charles Clapham, Male Human [Permalink]

Personal [hide]

Description: An older man who is wearing colorful clothing, dressed as a Barkeep, he is not a threatening figure. He has done his best to style his white hair to look like a famous performer. His eyes are a pleasant blue.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He is able to fit into much smaller and tighter spaces than normal.

History: Born in the east to a Barkeep, Charles learned a great deal about his father's area of expertise. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He struck the Barkeep job and began his own company from there.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Ideals: Gifted. Bonds: Enemies, Job, Rich, Adventurer. Occupation: Barkeep

Voice: German accent

Attributes [hide]

Charles Clapham, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)13 (+1) 7 (-2)15 (+2)
Skills Animal Handling +0, Persuasion +4
Senses Passive Perception 8
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Geoffrey Rowley, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a grey costume with the symbols of the four houses of cards on his torso. He is an epitome of beauty. His auburn hair is braided into rings. His eyes are hazel and catlike.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was raised in a plains tribe. He made a point of taking high paying jobs and getting most of it up front. Since then, he has sought to make the best of life.

Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk

Ideals: Optimist. Flaws: Secretive. Bonds: Attractive, Nature, Adventurer. Occupation: Dyer

Voice: Creaky witch voice

Attributes [hide]

Geoffrey Rowley, Male Human Fighter 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)14 (+2) 12 (+1)9 (-1)
Skills Insight +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Ignan, Giant
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Richard Sharps, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a simple grey robe with black stripes complete with hood. His hair, while still mostly golden, has prominent grey streaks. This brown eyed westerner is not easily forgotten.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born to a criminal king-pin and mafia family In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has drifted from career to career and currently works as a Banker.

Motivation: He wants nothing more than to rejoin the army; and he has decided he is irredeemable

Ideals: Entrepeneur. Bonds: Job, Religious, Criminal record, Military. Occupation: Banker

Voice: High pitched and raspy

Attributes [hide]

Richard Sharps, Male Human Fighter 3
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)13 (+1) 12 (+1)6 (-2)
Skills Performance +0, Religion +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Percival Hayden, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His golden hair is greasy and uncared for. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He can speak with the recently deceased. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born the only child of a wealthy merchant. He dropped out of school before completing his studies. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the north; and to share knowledge with the world

Ideals: Gifted, Fighting, Entrepeneur, Logical. Flaws: Ugly. Bonds: Nature. Occupation: Armorer

Voice: Forgets to breathe while speaking

Attributes [hide]

Percival Hayden, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 10 (+0)15 (+2) 16 (+3)14 (+2)
Skills History +4, Insight +5
Senses Passive Perception 13
Languages Common, Gnoll, Elven
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 3 Holy water. 1 Smokesticks. 1 Tanglefoot bags.


Social Check DCs


Trym Axton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is well dressed, but even with his fine clothing he looks run-down. His tied-back hair is red. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He will rave to anyone who will listen. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Detective arts, while his mother instructed him in etiquette, music and courtly manner. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Justice. Flaws: Insomniac, Insane. Bonds: Criminal record, Rich. Occupation: Detective

Voice: Gruff and masculine

Attributes [hide]

Trym Axton, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)13 (+1) 13 (+1)14 (+2)
Skills Persuasion +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs

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