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NPC Generator

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Advanced [show]


Miles Gresham, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a lot of dark rich colors, with gold accents. His brown hair is greying along the sides and has receded to reveal a widow's peak. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A freak accident while working with his Mercenary mother left him crippled. He now spends his time doing works of charity.

Motivation: He's looking for his big break; and he is not mentally stable, and does not behave rationally

Ideals: Philantrophist, Gifted. Flaws: Disease. Bonds: Attractive, Poor. Occupation: Actor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Miles Gresham, Male Human Fighter 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)12 (+1) 14 (+2)12 (+1)
Skills Perception +4, Performance +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 28000 sp. Golden yellow topaz (400 gp). Banded agate (11 gp). Red garnet (50 gp).


Social Check DCs


Geoffrey Wharton, Male Human [Permalink]

Personal [hide]

Description: This man wears a tan tunic with blue highlights, and long violet pants that bunch up around his shoes, and sports empty pouches on his belt. His chestnut hair is matted, messy, and big. His face is scarred and worn.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born the only child of a wealthy merchant. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he is terrified, and will act out of fear

Ideals: Disciplined, Entrepeneur. Flaws: Ugly, Fearful. Bonds: Rich. Occupation: Dyer

Voice: Dutch accent

Attributes [hide]

Geoffrey Wharton, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)14 (+2) 12 (+1)13 (+1)
Skills Animal Handling +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Giant, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1500 sp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Geoffrey Langston, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is portly but not overly obese. His hair is silver and curly. His eyes are green.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a logical person and will generally grow upset if things defy logic and science.

History: A powerful slaver made him what he is. From there he went from mercenary job to mercenary job. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He desires power and/or immortality; and he is greedy

Ideals: Persistence, Logical. Bonds: Rich, Mentor, Adventurer. Occupation: Bookbinder

Voice: Can't modulate volume

Attributes [hide]

Geoffrey Langston, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)11 (+0) 11 (+0)7 (-2)
Skills Religion +2, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: Blue sapphire (500 gp). Azurite (14 gp). Alexandrite (600 gp).


Social Check DCs


Guy Beitz, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'9". He is wearing colorful clothing, dressed as a Sculptor, and his gloved hand is found clutching a dagger. He wears his golden hair up. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Sculptor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: To get a good night's sleep; and a deep hatred of illithids

Ideals: Optimist. Flaws: Addict, Shy, Insomniac. Bonds: Poor, Enemies. Occupation: Sculptor

Voice: High pitched and raspy

Attributes [hide]

Guy Beitz, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 5 (-3)15 (+2) 11 (+0)10 (+0)
Skills Persuasion +2, Stealth +5
Senses Passive Perception 10
Languages Common, Orc, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: Bloodstone (20 gp).


Social Check DCs


Hunter Hastings, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a green and tan robe with the hood down, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'6" when asserting himself. He keeps his white hair in a pixie cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was raised in a white middle class family as the only child. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Nothing but the best is good enough for him; and to end his boredom

Ideals: Philantrophist, Impeccable. Flaws: Ugly, Disease, Mundane. Occupation: Server

Voice: Low and grunting

Attributes [hide]

Hunter Hastings, Male Human Fighter 4
Medium (6'6") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)12 (+1) 12 (+1)13 (+1)
Skills Acrobatics +4, Medicine +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +3

Possessions: 18000 cp.


Social Check DCs

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