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Advanced [show]


Trey Mori, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is well dressed, constantly wearing a violet suit, black shirt, and blue tie. He sports a long golden beard, and similarly colored long hair. He wears a mask on his face.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Trey was raised in a hard working conservative environment. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He inherited the family business which he has now maintained for 12 years.

Motivation: He is wracked by social anxiety; and to unite with his sister

Flaws: Ugly, Shy, Fearful. Bonds: Family, Job. Occupation: Stableman

Voice: Middle-eastern accent

Attributes [hide]

Trey Mori, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 15 (+2)11 (+0) 14 (+2)9 (-1)
Skills Insight +4, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Diggory Wellington, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he dresses in tan turtlenecks beneath a yellow coat with red slacks. His hair is silver and curly. His green eyes peer out from beneath his top tan hat.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born at the edge of vast forest. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He's since become an addict/alcoholic.

Motivation: Wants to have a good time and be beloved; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Fighting, Optimist. Flaws: Disease, Addict. Bonds: Nature. Occupation: Sellsword

Voice: Speaks with squeezed throat

Attributes [hide]

Diggory Wellington, Male Human Fighter 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)14 (+2) 12 (+1)14 (+2)
Skills History +4, Stealth +3
Senses Passive Perception 11
Languages Common, Terran, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. Hematite (4 gp). 1 Minor magic item.


Social Check DCs


Adelard Wheatley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a hammer, but if one is not available he will default to his shortbow. His hair is silver and very short. This amber eyed westerner is not easily forgotten.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: The child of western immigrants he idolized his mother. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the west, certain he would find work there.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Fighting, Philantrophist. Bonds: Attractive, Immigrant. Occupation: Mason

Voice: Speaks with a cold

Attributes [hide]

Adelard Wheatley, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 8 (-1)12 (+1) 16 (+3)13 (+1)
Skills History +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp. Tiger eye turquoise (11 gp). Red spinel (40 gp).


Social Check DCs


Roger Brady, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His white hair is smooth and relatively long. His gray unseeing eyes seem to look past you.

Personality: Eccentric and domineering, Roger will drive conversation. He takes great joy in being the best Fortune-teller in town.

History: He was raised in a white middle class family as the only child. Like his father and his sister before him, after school he went straight into learning to become a Fortune-teller. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is content.

Ideals: Extrovert. Flaws: Disease, Mundane. Bonds: Rich, Job. Occupation: Fortune-teller

Voice: Nasally tone

Attributes [hide]

Roger Brady, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)8 (-1) 10 (+0)7 (-2)
Skills Acrobatics +2, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp.


Social Check DCs


Manfred Upton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing a long, white cloak. His blonde hair is lengthy. His green eyes dart from person to person to random spaces in the air.

Personality: He is a Guard first and foremost. He believes firmly that knowledge should be universal. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Fighter school at a young age so that he could practice his psionic talents. He has never given up on his writing dream.

Motivation: He wants to meet his childhood hero; and he'd like to take his coworkers down a peg

Ideals: Entrepeneur, Gifted, Artistic. Bonds: Job, Adventurer. Occupation: Guard

Voice: Tuts and clicks tongue

Attributes [hide]

Manfred Upton, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)13 (+1) 7 (-2)13 (+1)
Skills Acrobatics +4, Intimidation +3
Senses Passive Perception 8
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp.


Social Check DCs

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