Gomory Wilberforce, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he is dressed in a clean violet cloak covering his clean studded leather. His hair is white, silky, and of moderate length. His green eyes are slightly larger than normal.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a font of random trivia from the lore and stories he has discovered
History: Gomory was born in the north. At a young age he loved to build and create. Like his mother and his sister before him, after school he went straight into learning to become a Mason. He tends to his Mason job now, and dutifully fulfills any obligations he has.
Motivation: He is unsatisfied with his job.
Ideals: Optimist, Logical, Persistence. Bonds: Attractive, Job. Occupation: Mason
Voice: Loud with bravado
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 18 (+4) | 13 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 400 gp.
Tim Barclay, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and is dressed in earthy colors with a black and yellow handkerchief worn on his left side. He has moderate length chestnut hair. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He is a bit of a xeno-phobe, disliking non-Humans.
History: His mother raised him in a mountain cabin. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He moves from town to town, unable to find a place to settle.
Motivation: Expand his business; and wants to open a new tavern
Ideals: Athletic. Flaws: Racist. Bonds: Attractive, Nature, Immigrant, Job. Occupation: Painter
Voice: Stutters
Attributes [hide]
Medium (6'4") Human, Chaotic Neutral (CR 4)
Armor Class 8
Hit Points 12 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 6 (-2) | 15 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Auran, Ignan
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
Possessions: 6000 sp.
Rolf Hadleigh, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and a wedding ring on his right hand. He has a very tight haircut. His thin eyebrows rest above his beady gray eyes.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Animals are drawn to him, and he is able to talk to them.
History: He comes from a rich western family. After coming to the age of reason, Rolf took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted psionic powers by his dying brother.
Motivation: He has money and likes to spend it; and wishes to resurrect an old love
Ideals: Passionate, Gifted. Flaws: Ugly. Bonds: Rich, In love. Occupation: Bather
Voice: Uses sign language
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 13 (+1) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
Possessions: 100 gp. Black opal (1000 gp). Silver pearl (130 gp). Malachite (11 gp). Coral (130 gp).
Raymond Clinton, Male Human [Permalink]
Personal [hide]
Description: This man is wearing a tight green one piece outfit complete with pants, hood, and a cape, and sports empty pouches on his belt. He keeps his white hair in a flapper bob. He has gleaming, smiling amber eyes.
Personality: Calm and collected, he is a well trained Tailor. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: The child of northern immigrants he idolized his mother. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently he has begun working with bootleggers and crooks.
Motivation: To end his boredom; and he is being blackmailed/forced/etc and this influences his actions
Flaws: Secretive, Mundane. Bonds: Job, Immigrant, Criminal record. Occupation: Tailor
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 10 (+0) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
Lewis Tattersall, Male Human [Permalink]
Personal [hide]
Description: He wears dull pastel sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed longbow, just in case. He sports a flattop hair cut. His amber eyes dart from person to person to random spaces in the air.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Energy wise he seems alert and responsive.
History: His parents moved while he was still in utero so he is the first generation to be born here. Because his father participated in the massacre of their homeland, illithids burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his mother from journeying west to reunite his family. He moves from town to town, unable to find a place to settle.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Joker, Professionalism. Bonds: Immigrant, Enemies, Rich. Occupation: Servant
Voice: Mousy voice
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 12 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
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