Everard Abram, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears silk and lounges about seductively. His black hair is slicked back into a classic pompadour. His gray eyes are passionate and lively.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: He was born the only child of a wealthy merchant. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Everard was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist, Entrepeneur. Flaws: Racist. Bonds: Attractive, Enemies. Occupation: Carpenter
Voice: Strong lisp
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 8 (-1) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2800 sp.
Heward Ridley, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he tends to wear a large black jacket. He has done his best to style his silver hair to look like a famous performer. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Barkeep father left him crippled. Days after completing his studies, news broke out that his hometown was attacked by orcs. Heward was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Flaws: Antagonistic, Disease. Bonds: Attractive, Rich, Enemies. Occupation: Courier
Voice: Smoker's lung
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 14 (+2) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 900 sp.
Heward Winthrop, Male Human [Permalink]
Personal [hide]
Description: An older man who wears a custom-built plate barding that's adorned with red lining and desert motifs, he is not a threatening figure. His silver hair and beard is wavy and long. This amber eyed westerner is not easily forgotten.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.
History: Born in the west his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Laborer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To unite with his brother; and wants to open a new tavern
Ideals: Justice, Artistic. Bonds: Family, Poor, Job. Occupation: Laborer
Voice: High pitched and raspy
Attributes [hide]
Medium (6'2") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 6 (-2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 16000 sp.
Gomory Brixton, Male Human [Permalink]
Personal [hide]
Description: 5'4" and muscular, this southern man very much looks the part of a Bounty Hunter. He wears his red hair down. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: Gomory was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bounty Hunter. He tends to his Bounty Hunter job now, and dutifully fulfills any obligations he has.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Athletic. Flaws: Racist, Insane. Bonds: Job, Criminal record. Occupation: Bounty Hunter
Voice: Whispers
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 10 (+0) | 13 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2300 sp. 1 Breastplate. 1 Half-Plate. 1 Breastplate.
Chad Addington, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man usually wears his green robe and has his morningstar always slung over his shoulder and is in decent physical shape. His hair is blonde and curly. His eyes are blue and catlike.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Chad enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Born to a pair of adventurers, Chad grew up listening to his father's many stories. He has had some formal singing training, and achieved minor success. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature morningstar.
Motivation: He loathes his own lifestyle; and obtaining odd cultural human artifacts is his passion
Ideals: Artistic. Flaws: Terse, Hedonist, Depressed. Bonds: Adventurer. Occupation: Butcher
Voice: Scandinavian accent
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 30 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 11 (+0) | 17 (+3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Goblin, Abyssal, Elven
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +6
Possessions: 4000 sp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!