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NPC Generator

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Advanced [show]


Ernest Compton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many tan ritualistic tattoos. He wears silk and lounges about seductively. His hair is always cut to a buzz. His eyes are green and catlike.

Personality: While he acts the brute, he is far gentler than he would appear. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He got into the Spice Merchant business at a young age. He helped his father out around the business and became quite the natural. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and further expansion of business

Ideals: Fighting, Logical. Bonds: Attractive, Job, Debt. Occupation: Spice Merchant

Voice: Gruff and masculine

Attributes [hide]

Ernest Compton, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 10 (+0)18 (+4) 13 (+1)9 (-1)
Skills Insight +3, Stealth +1
Senses Passive Perception 11
Languages Common, Goblin, Sylvan, Abyssal, Draconic
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Don Cooper, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a moderate pudge and is not very fit. He sports a long brown beard, and similarly colored long hair. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: Stoic and calm, he prefers to meditate than take action. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Carpenter soon after.

Motivation: To find somewhere to settle down; and he is content

Ideals: Disciplined. Flaws: Ugly, Mundane. Bonds: Family, Job. Occupation: Carpenter

Voice: Spits words with contempt

Attributes [hide]

Don Cooper, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 10 (+0)13 (+1) 11 (+0)6 (-2)
Skills Nature +3, Religion +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Geoffrey Bradly, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his whip with his veritable burlap sack of a shirt. He has a slight overbite and is overall scrawny. He wears his white hair down. His eyes are likewise hazel.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Geoffrey enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father was a mechanic, and taught him how to fix just about anything. He now owns his own business.

Motivation: He is greedy; and sabotage a competitor

Ideals: Gifted, Persistence. Flaws: Hedonist. Bonds: Job, Rich. Occupation: Junk Dealer

Voice: American accent

Attributes [hide]

Geoffrey Bradly, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)11 (+0) 14 (+2)14 (+2)
Skills Deception +4, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Norman Fawcett, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear flannel. His hair is golden and curly. His ears are large.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born to a Courier, his mother struggled to pay the bills. A gypsy cursed him at a young age, leading to his ugly appearance. He now spends his time doing works of charity.

Motivation: He feels kind of lost in life; and to pay off his debts

Ideals: Philantrophist. Flaws: Ugly, Emotional. Bonds: Immigrant, Poor. Occupation: Junk Dealer

Voice: Breathy voice

Attributes [hide]

Norman Fawcett, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)12 (+1) 11 (+0)15 (+2)
Skills Acrobatics +4, History +3
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 70 pp. Rich purple corundum (800 gp).


Social Check DCs


Frederick Huckabee, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His black hair is kept up in a ponytail inside a broad hat. He has gray eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He misses his home and complains about the freezing weather, even in summer.

History: Frederick lived on a farm with his father, near the main road leading to a nearby town. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: To get a good night's sleep; and a deep hatred of dire rats

Flaws: Terse, Insomniac. Bonds: Immigrant, Family, Enemies. Occupation: Spy

Voice: Dutch accent

Attributes [hide]

Frederick Huckabee, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 16 (+3)12 (+1) 10 (+0)12 (+1)
Skills Intimidation +3, Nature +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: Aquamarine (600 gp). Black pearl (600 gp). Jade (60 gp).


Social Check DCs

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