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NPC Generator

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Advanced [show]


Gerald Anderton, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep white leather and dull black iron scale mail. His tied-back hair is brown. His eyes are a pleasant amber.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He also has developed a complete distrust of the Laborer profession.

History: From birth he was tutored by a cruel and relentless mentor. From his teen years he was always beautiful and desirable, so people have always doted on him. He's also a talented Laborer, but doesn't like to broadcast it.

Motivation: Meet up once more with his childhood friend; and he'd like to take his coworkers down a peg

Ideals: Passionate. Bonds: Job, Mentor, Attractive, Adventurer. Occupation: Actor

Voice: Nasally tone

Attributes [hide]

Gerald Anderton, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)8 (-1) 8 (-1)11 (+0)
Skills Acrobatics +3, Nature +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Gunter Altham, Male Human [Permalink]

Personal [hide]

Description: He wears a grey small hat and grey clothes. His white hair is knotted and matted. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is almost excessively polite to everyone, even when angry. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born in the east to a Shipwright, Gunter learned a great deal about his mother's area of expertise. His homeland was ravaged by war and he spent much of his life rebuilding it. He tends to his Shipwright job now, and dutifully fulfills any obligations he has.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Flaws: Shy, PTSD, Fearful. Bonds: Job. Occupation: Shipwright

Voice: Australian accent

Attributes [hide]

Gunter Altham, Male Human Fighter 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 8 (-1)12 (+1) 14 (+2)14 (+2)
Skills Arcana +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Adam Blythe, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'1" and wears a robe, a symbol of his god around his neck, and a warhammer on his belt. He has done his best to style his red hair to look like a famous performer. His brown eyes dart from person to person to random spaces in the air.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born in the north, but his parents moved at a very young age to the south. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Adventurer, Immigrant, Criminal record. Occupation: Shoemaker

Voice: Jamaican accent

Attributes [hide]

Adam Blythe, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)11 (+0) 16 (+3)10 (+0)
Skills Athletics +2, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +5

Possessions: 300 gp. 1 Silver holy symbol. 1 Average lock. 1 Superior lock.


Social Check DCs


Justin Easton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he is dressed in an above average manner. His silver hair is smooth and relatively long. He has a dull look in his violet eyes.

Personality: He is calm most of the time but flees social interaction. He enjoys reading and quiet.

History: He was raised in a white middle class family as the only child. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. During his travels, Justin and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Justin discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Justin fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: To end his boredom.

Ideals: Logical. Flaws: Shy, Mundane. Bonds: Attractive. Occupation: Soapmaker

Voice: Soft and mumbly

Attributes [hide]

Justin Easton, Male Human Fighter 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 10 (+0)12 (+1) 7 (-2)16 (+3)
Skills Insight +0, Survival +0
Senses Passive Perception 8
Languages Common, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 500 gp.


Social Check DCs


Bertram Bradford, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a fine chain shirt which he covers with blue colored cloaks and clothing. With bright red hair and a scraggly beard. He has violet eyes and a blue hat with a grey feather.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a ruthless business man, a trait he acquired from his mother.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A few years later when the west was not economically sound they moved to his current location. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the north; and wants to work out more often

Ideals: Athletic, Persistence, Entrepeneur. Flaws: Disease. Bonds: Immigrant. Occupation: Carpenter

Voice: Speaks with back of mouth

Attributes [hide]

Bertram Bradford, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)17 (+3) 7 (-2)12 (+1)
Skills History +5, Intimidation +3
Senses Passive Perception 8
Languages Common, Druidic, Undercommon, Infernal
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 3000 sp. 1 Banded mail. 1 Banded mail. 1 Half-Plate.


Social Check DCs

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