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NPC Generator

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Advanced [show]


Bernard Addington, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he typically wears pastel cloth garments or leather armor. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Bernard speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He also is a firm believer in the manly ideal.

History: A powerful brothel owner made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He is searching for what he claims is his rightful reward.

Motivation: He has money and likes to spend it; and he has passion for adventuring and risk

Ideals: Impeccable. Flaws: Impulsive. Bonds: Mentor, Adventurer, Rich. Occupation: Ruler

Voice: Italian accent

Attributes [hide]

Bernard Addington, Male Human Fighter 4
Medium (5'7") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 16 (+3)15 (+2) 15 (+2)11 (+0)
Skills Persuasion +2, Stealth +4
Senses Passive Perception 12
Languages Common, Halfling, Orc
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Cory Reid, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He carries with him a set of hand crossbows on his belt, each one with a amethyst on the hilt. He has a very tight haircut. His face is scarred and worn.

Personality: He will rave to anyone who will listen. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born a particularly ugly child, much to the horror of his parents. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Slave. Occupation: Interpreter

Voice: Sighs a lot, exhausted

Attributes [hide]

Cory Reid, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)14 (+2) 14 (+2)16 (+3)
Skills Deception +5, Nature +4
Senses Passive Perception 12
Languages Common, Ignan, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Drogo Snape, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he dresses in collared shirts and wears a proper scarf over his head. His hair is chestnut and curly. His hazel eyes dart from person to person.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He uses divination through singing.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. Since then, he has sought to make the best of life.

Motivation: He wants revenge against drow; and someone believes him a fraud

Ideals: Gifted, Optimist. Flaws: Depressed. Bonds: Enemies. Occupation: Mortician

Voice: Sensual and smooth

Attributes [hide]

Drogo Snape, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 10 (+0)14 (+2) 17 (+3)14 (+2)
Skills Intimidation +4, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Draconic, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 800 sp.


Social Check DCs


Don Stanford, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His chestnut hair is lengthy and is close to two feet long. He wears round tiny glasses practically rammed into his face.

Personality: Don speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born into a rich family. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature trident.

Motivation: Regain custody of his son; and his relatives are trying to arrange a marriage

Ideals: Impeccable, Logical. Bonds: Rich, Adventurer, Family. Occupation: Barber

Voice: Laughs frequently while speaking

Attributes [hide]

Don Stanford, Male Human Fighter 4
Medium (6'3") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 17 (+3)10 (+0) 10 (+0)16 (+3)
Skills History +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 19000 cp.


Social Check DCs


Dustin Staurheim, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with broad hat. His moppish black hair is in a traditional bowl cut. His blue eyes have a joyful gleam in them most of the time.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He got into the Interpreter business at a young age. He moved out west to avoid the crime he committed. He ran away from his former home and has been making his living as a Interpreter for the past few years.

Motivation: He feels that his past leaves him morally obligated to help; and he'd like to take his coworkers down a peg

Ideals: Joker. Flaws: Antagonistic. Bonds: Mentor, Job, Criminal record. Occupation: Interpreter

Voice: Dark and ominous

Attributes [hide]

Dustin Staurheim, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 16 (+3)11 (+0) 9 (-1)12 (+1)
Skills Performance +3, Stealth +0
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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