Trym Carlton, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is wearing a long, tan, dusty cloak. His head has been shaved. His face is covered beneath a completely black helmet.
Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Born to a pair of adventurers, Trym grew up listening to his father's many stories. He was an athlete and attended two major summer competitions. He never won. Days after completing his studies, news broke out that his hometown was attacked by drow. Trym was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.
Motivation: A need for knowledge about a nearby landmark; and someone believes him a fraud
Ideals: Athletic. Flaws: Ugly, Forgetful. Bonds: Enemies, Adventurer. Occupation: Mason
Voice: Soothing and warm
Attributes [hide]
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 5 (-3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 400 gp.
Dustin Richie, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears a top hat to cover his moderate length black hair. He tend to wears goggles to shield his eyes.
Personality: He is extraordinarily eccentric. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Born in the north to a Body Guard, Dustin learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Body Guard work with an outfit from a few towns over. Body Guard work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town working and never settling down anywhere, but has fallen for a local Baker. He hasn't told them the truth, but wants to settle down with them.
Motivation: He has comitted a past crime that haunts him to this day; and he possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Insane. Bonds: Rich, Job, Has a crush, Criminal record. Occupation: Body Guard
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 14 (+2) | 19 (+4) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnoll, Gnome, Terran, Druidic
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 50 pp. 1 Minor magic item.
Ernest Barclay, Male Human [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is blonde and curly. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Born to a pair of adventurers, Ernest grew up listening to his mother's many stories. From his teen years he was always beautiful and desirable, so people have always doted on him. He's since become an addict/alcoholic.
Motivation: He desires power and/or immortality.
Flaws: Addict, Antagonistic. Bonds: Attractive, Adventurer. Occupation: Miller
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 13 (+1) | 11 (+0) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 90 pp.
Godfrey Alton, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a red suit, white shirt, and red tie. He sports a long blonde beard, and similarly colored long hair. His eyes are likewise brown.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: When he was but 8 years old his parents immigrated from the west. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He left for the west, certain he would find work there.
Motivation: His relatives are trying to arrange a marriage; and to be a ruler again
Bonds: Attractive, Job, Immigrant, Rich, Family. Occupation: Healer
Voice: Scottish accent
Attributes [hide]
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 13 (+1) | 14 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc, Giant
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 400 gp.
Norman Clinton, Male Human [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He wears a fancy blue suit. His whole body is exceptionally muscular. He has blonde hair. His brown eyes are passionate and lively.
Personality: He is mildly Human supremacist, though he does not identify as such. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: He served in the navy to pay for his family's outstanding loans. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Flaws: Racist, Insane. Bonds: Attractive, Immigrant, Criminal record, Military. Occupation: Bowyer
Voice: pre-pubescent
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 12 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 10 (+0) | 10 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 2200 sp. 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
