Dustin Lester, Male Human [Permalink]
Personal [hide]
Description: He is dressed in a clean green cloak covering his clean studded leather. His red hair is knotted and matted. He wears large thick round spectacles.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. Energy wise he seems alert and responsive.
History: Dustin was born the youngest of three triplets. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Bather.
Motivation: He feels kind of lost in life; and he is unsatisfied with his job
Ideals: Artistic, Professionalism. Flaws: Depressed. Bonds: Family, Job. Occupation: Bather
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 12 (+1) | 6 (-2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4
Possessions: 45000 sp. 1 Minor magic item.
Rolf Dumph, Male Human [Permalink]
Personal [hide]
Description: 5'7" and lanky with angular features, he is an attractive figure. He wears a faded coat and loose pants complete with broad hat. He wears a broad hat to cover his moderate length golden hair. His otherwise smooth face is marked with small tiny scars.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He plays an instrument quite well.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has had some formal writing training, and achieved minor success. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it.
Ideals: Artistic. Flaws: Disease. Bonds: Attractive, Nature, Rich. Occupation: Actor
Voice: High pitched and raspy
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 15 (+2) | 13 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +3
Possessions: 300 gp.
Gerald Willoughby, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His tied-back hair is white. He has a dull look in his gray eyes.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.
Motivation: Wants to work out more often.
Ideals: Athletic, Passionate, Impeccable, Fighting. Bonds: Rich. Occupation: Mason
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 18 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 15 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Auran, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4
Possessions: 25000 cp. Golden yellow topaz (300 gp). Brown-green garnet (110 gp). Chrysoprase (20 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Lance Perry, Male Human [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with green lining and desert motifs. He has a slight overbite and is overall scrawny. He sports a flattop hair cut. His violet eyes lackadaisically let the world flow into them.
Personality: He is almost excessively polite to everyone, even when angry. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born at the edge of vast forest. There was a wharf not far from home where he often wandered off to fish. He has built up a small fortune and can afford his own way.
Motivation: He is greedy; and a strong sense of loyalty to human people
Flaws: Shy, Impulsive, Racist. Bonds: Nature, Rich. Occupation: Mayor
Voice: Pronounces O like U
Attributes [hide]
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 13 (+1) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Terran, Druidic, Halfling
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 pp. Golden pearl (150 gp).
Adam Redfield, Male Human [Permalink]
Personal [hide]
Description: He is dressed in a clean black cloak covering his clean studded leather. His hair is short and blonde. He has a tattooed face.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a very good compulsive liar and kleptomaniac.
History: Gifted from a young age, Adam studied abroad. His necromantic abilities were realized during a raid on his village. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: He feels kind of lost in life; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Disciplined, Gifted. Flaws: Depressed. Bonds: Criminal record, Enemies. Occupation: Interpreter
Voice: Switch between two voices
Attributes [hide]
Medium (6'5") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 11 (+0) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +3
Possessions: 400 gp.
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