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NPC Generator

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Advanced [show]


Thomas Hadley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears an entirely white suit with black socks and a vest with buckled shoes. He has a red handlebar mustache and slicked back red hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Thomas hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Thomas was raised in a hard working conservative environment. A gifted student he started as a Interpreter, but he got bored and became a Marshal. He has never given up on his painting dream.

Motivation: He feels that his past leaves him morally obligated to help; and expand his business

Ideals: Artistic. Flaws: Insane. Bonds: Attractive, Criminal record, Job. Occupation: Marshal

Voice: Puts emphasis on the wrong words

Attributes [hide]

Thomas Hadley, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)17 (+3) 13 (+1)15 (+2)
Skills Persuasion +4, Survival +3
Senses Passive Perception 11
Languages Common, Druidic, Celestial, Gnome
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 12000 cp.


Social Check DCs


Everard Brent, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who dresses in grey turtlenecks beneath a blue coat with grey slacks. His chestnut hair has been sun bleached extensively. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a font of random trivia from the lore and stories he has discovered

History: He was born into a rich family. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He got away from his former life and has fallen to alcoholism.

Motivation: A rival would like him out of the picture; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Logical. Flaws: Addict, Insomniac. Bonds: Rich, Criminal record. Occupation: Adventurer

Voice: Laughs frequently while speaking

Attributes [hide]

Everard Brent, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 10 (+0)14 (+2) 17 (+3)13 (+1)
Skills Nature +4, Stealth +3
Senses Passive Perception 13
Languages Common, Orc, Elven
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 300 gp. Star rose quartz (80 gp). Silver pearl (130 gp).


Social Check DCs


Norman Windsor, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears green painted combat armor at almost all times. His auburn hair and beard is wavy and long. He tend to wears goggles to shield his eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has a minor phobia of water and hates getting wet.

History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He used his abilities to trick people and travel the world for free.

Motivation: He has comitted a past crime that haunts him to this day; and he feels that his past leaves him morally obligated to help

Ideals: Athletic, Impeccable. Flaws: Fearful. Bonds: Criminal record. Occupation: Brewer

Voice: Spanish accent

Attributes [hide]

Norman Windsor, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)14 (+2) 6 (-2)11 (+0)
Skills History +4, Investigation +4
Senses Passive Perception 8
Languages Common, Auran, Gnome
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 2000 sp.


Social Check DCs


Raymond Tewksbury, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He prefers to wear flannel. He is an epitome of beauty. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He misses his home and complains about the freezing weather, even in summer.

History: He got into the Fortune-teller business at a young age. He dropped out of school before completing his studies. He then took over the family business and is one of the better Fortune-teller for hire.

Motivation: Wants to open a new tavern; and to share knowledge with the world

Ideals: Logical. Flaws: Racist. Bonds: Attractive, Immigrant, Job. Occupation: Fortune-teller

Voice: Scratchy, weak

Attributes [hide]

Raymond Tewksbury, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 8 (-1)8 (-1) 8 (-1)16 (+3)
Skills Acrobatics +4, Intimidation +5
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +5

Possessions: Jade (100 gp).


Social Check DCs


Don Blakely, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft blue waves gently in the breeze. His hair is blonde and curly. This green eyed northerner is not easily forgotten.

Personality: Abrasive and pushy, he has a hard time making friends. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born the only child of a wealthy merchant. Through the years after Don was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Don's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He uses money and sex appeal to get what he needs; and he's repulsed by the pc

Ideals: Impeccable, Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Attractive. Occupation: Courier

Voice: Soothing and warm

Attributes [hide]

Don Blakely, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 16 (+3)8 (-1) 12 (+1)14 (+2)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 2400 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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