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NPC Generator

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Advanced [show]


Don Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized black coat. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is auburn and very short. He has hazel eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He was granted arcane powers by his dying brother.

Motivation: Human compassion; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Gifted. Flaws: Cynical. Bonds: Attractive. Occupation: Bowyer

Voice: Soothing and warm

Attributes [hide]

Don Cumberbatch, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 16 (+3)9 (-1) 10 (+0)13 (+1)
Skills Investigation +1, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2000 sp.


Social Check DCs


Peter Allerton, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears loose pants and a collared shirt complete with sweater beneath his coat. He wears a small hat to cover his moderate length red hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Peter was born with his father's beautiful face. His father was a mechanic, and taught him how to fix just about anything. He used his abilities to travel the world and help people.

Motivation: He loathes his own lifestyle; and he is wracked by social anxiety

Ideals: Persistence, Philantrophist. Flaws: Fearful, Depressed. Bonds: Attractive. Occupation: Tanner

Voice: High pitched, excited

Attributes [hide]

Peter Allerton, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)10 (+0) 9 (-1)14 (+2)
Skills Nature +2, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. Amber (50 gp). 3 Tanglefoot bags. 3 Alchemist’s fire. 3 Tanglefoot bags.


Social Check DCs


Hunter Bentley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. His white hair is matted, messy, and big. He wears crescent spectacles with a black brim.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in the west to a Fletcher, Hunter learned a great deal about his father's area of expertise. A gifted student he started as a Ploughman, but he got bored and became a Fletcher. He became a Fletcher soon after.

Motivation: He is unsatisfied with his job; and he is compelled to act according to his religious beliefs

Ideals: Persistence, Joker. Flaws: Ugly. Bonds: Job, Religious. Occupation: Fletcher

Voice: Cold and demanding tone

Attributes [hide]

Hunter Bentley, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)17 (+3) 11 (+0)13 (+1)
Skills Arcana +5, Intimidation +3
Senses Passive Perception 10
Languages Common, Abyssal, Gnome, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 7000 cp. 1 Half-Plate.


Social Check DCs


Gerald Middleton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears baggy violet pantaloons and a blue scarf. His white hair is cut short. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a hateful person. He taunts others and blames them for his problems. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born in the south, but his parents moved at a very young age to the north. Gerald was born on a far southern mountains where he grew up under the tutelage of his father, an expert Banker. After a long history of fighting, Gerald and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and to clean up the streets

Flaws: Insane, Antagonistic. Bonds: Immigrant, Guardian. Occupation: Banker

Voice: Switch between two voices

Attributes [hide]

Gerald Middleton, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 9 (-1)18 (+4) 9 (-1)17 (+3)
Skills Performance +5, Survival +1
Senses Passive Perception 9
Languages Common, Infernal, Elven, Celestial, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. Solid gold idol (200 gp). 4 Alchemist’s fire. 2 Antitoxin. 1 Everburning torch.


Social Check DCs


Aldous Hastings, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a violet vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his violet boots flare out at the collars. His hair is cut close to his head. His ears are large.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: The child of a Shepherd, who enjoyed hunting, Aldous was taken on many hunting expeditions. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has since lost track of the people in his past.

Motivation: Find a way to reverse the transformation of his sister; and to reunite with his absent mother

Flaws: Ugly, Antagonistic, Insane. Bonds: Family, Nature. Occupation: Spice Merchant

Voice: Hissing voice

Attributes [hide]

Aldous Hastings, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 6 (-2)12 (+1) 12 (+1)12 (+1)
Skills History +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. White pearl (120 gp).


Social Check DCs

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