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NPC Generator

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Advanced [show]


Godfrey Wallace, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and likes to wear green tank tops with yellow pants. His skin is also unnaturally pale. He has wavy blonde hair. His face is covered beneath a completely black helmet.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Flattery will make him almost putty in your hands.

History: Born in the north his family was never financially stable. His mother had invested heavily in several trade routes and wanted him to inherit them. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and meet up once more with his childhood friend

Flaws: Ugly, Greedy, Selfish. Bonds: Poor. Occupation: Miner

Voice: Eastern European accent

Attributes [hide]

Godfrey Wallace, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 18 (+4)14 (+2) 12 (+1)10 (+0)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Giant, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Ernest Staurheim, Male Human [Permalink]

Personal [hide]

Description: He wears a red cloak and cross-gartered brown stockings. He carries a battered crossbow and tarnished morningstar as well. His hair is golden and very short. He has several tiny sapphire earrings on each ear.

Personality: He is happy with his job as a Glassblower. He turns his eye from what people do, preferring to live and let live. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born on a small isolated farm. Like his mother and his brother before him, after school he went straight into learning to become a Glassblower. He inherited the family business which he has now maintained for 11 years.

Motivation: Wants to open a new tavern; and he has money and likes to spend it

Ideals: Fighting. Flaws: Fearful. Bonds: Rich, Job, Nature. Occupation: Glassblower

Voice: Forgets to breathe while speaking

Attributes [hide]

Ernest Staurheim, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)8 (-1) 17 (+3)9 (-1)
Skills Insight +5, Religion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Chad Charlton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is generally shirtless and showing off his tattooed chest. His black hair is greying along the sides and has receded to reveal a widow's peak. His thin eyebrows rest above his beady brown eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in a small forest village. A gypsy cursed him at a young age, leading to his ugly appearance. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Nothing but the best is good enough for him; and obtaining odd cultural human artifacts is his passion

Ideals: Logical, Impeccable. Flaws: Ugly, Shy. Bonds: Adventurer, Nature. Occupation: Shoemaker

Voice: Low range voice

Attributes [hide]

Chad Charlton, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 10 (+0)15 (+2) 10 (+0)11 (+0)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common, Aquan, Auran
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp. Amber (130 gp). 2 Alchemist’s fire.


Social Check DCs


Bernard Wallace, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep white leather and dull brown iron scale mail. His skin is fair and his fingers are delicate and long. His hair is black, silky, and of moderate length. He is very pretty but has cold, dead eyes.

Personality: He is very quiet and rarely speaks above a whisper. He plays an instrument quite well.

History: He was born in the east, but his parents moved at a very young age to the south. He was an apprentice working in his mother's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Immigrant, Job. Occupation: Bookbinder

Voice: High pitched, excited

Attributes [hide]

Bernard Wallace, Male Human Fighter 4
Medium (6'6") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)11 (+0) 11 (+0)12 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 400 gp. Star ruby (500 gp). Hematite (9 gp). Chalcedony (60 gp). Iolite (60 gp). 1 Minor magic item.


Social Check DCs


Geoffrey Kelsey, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing a long, tan cloak. He keeps his silver hair in a pixie cut. He has hazel eyes and a tan hat with a blue feather.

Personality: Overbrimming with self-confidence, Geoffrey isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. Further he is a bit of a stoner and is frequently out of it.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sage work with an outfit from a few towns over. Sage work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Sage soon after.

Motivation: To be a Map Maker again; and to pay off his debts

Ideals: Impeccable. Flaws: Addict, Disease. Bonds: Job, Debt. Occupation: Sage

Voice: Gruff and masculine

Attributes [hide]

Geoffrey Kelsey, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)15 (+2) 11 (+0)16 (+3)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Undercommon, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 3200 sp.


Social Check DCs

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