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NPC Generator

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Advanced [show]


Thomas Norton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he tends to wear a large violet jacket. His broad hat is riddled with cuts and holes. His violet unseeing eyes seem to look past you.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born in a small island village. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Ideals: Professionalism. Flaws: Ugly, Disease, Antagonistic, Fearful. Bonds: Nature. Occupation: Apothecary

Voice: Middle-eastern accent

Attributes [hide]

Thomas Norton, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 14 (+2)14 (+2) 10 (+0)14 (+2)
Skills Investigation +4, Medicine +2
Senses Passive Perception 10
Languages Common, Giant, Auran
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: 100 gp. 1 Masterwork Musical instrument. 1 Climber’s kit.


Social Check DCs


Anselm Hadlee, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he dresses in white turtlenecks beneath a black coat with green slacks. He has dyed his greying red hair a little too much giving a sharp red color. His face is scarred and worn.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He invites people to come help in his community garden.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's repulsed by the PC; and he is greedy

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Disease. Bonds: Rich. Occupation: Soapmaker

Voice: Spits and sputters

Attributes [hide]

Anselm Hadlee, Male Human Fighter 4
Medium (6'3") Human, Chaotic Evil (CR 4)
Armor Class 8
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 13 (+1)17 (+3) 15 (+2)10 (+0)
Skills Nature +5, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Orc
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 30 pp.


Social Check DCs


Guy Beitz, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a red shirt with thin yellow vertical stripes and violet pants. He sports a flattop hair cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. A true patriot, Guy would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was raised in a desert tribe. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends; and his spouse's relatives view him with great suspicion

Ideals: Joker. Bonds: Military, Nature, Adventurer, Family. Occupation: Jeweler

Voice: Old thin voice

Attributes [hide]

Guy Beitz, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)14 (+2) 7 (-2)13 (+1)
Skills Athletics +3, Intimidation +3
Senses Passive Perception 8
Languages Common, Orc, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 40 pp.


Social Check DCs


Charles Yorke, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'8". He wears a well pressed and immaculate suit (or dress), and his gloved hand is found clutching a monstrous two handed axe. He keeps his golden hair in a flapper bob. He wears a mask on his face.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He is the product a well kept family trust fund and as such has never really known need. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now mingles about in high society.

Motivation: Wants a kiss; and he has a crush on the local detective

Flaws: Antagonistic. Bonds: Attractive, Rich, Nature, Has a crush. Occupation: Animal Trainer

Voice: Creaky witch voice

Attributes [hide]

Charles Yorke, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 8 (-1)14 (+2) 13 (+1)16 (+3)
Skills Animal Handling +3, Stealth +0
Senses Passive Perception 11
Languages Common, Undercommon, Celestial
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: Just what you see.


Social Check DCs


Chad Huxley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a worn and beaten armor. His hair is cut close to his head. His hazel eyes are slightly larger than normal.

Personality: Chad wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Chad was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Chad decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has comitted a past crime that haunts him to this day; and he is not mentally stable, and does not behave rationally

Ideals: Athletic, Disciplined, Gifted. Flaws: Insane. Bonds: Criminal record. Occupation: Knight

Voice: Nasally tone

Attributes [hide]

Chad Huxley, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 37 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)12 (+1) 8 (-1)10 (+0)
Skills Animal Handling +1, Stealth +4
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 40 pp.


Social Check DCs

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