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Advanced [show]


Theobald Churchill, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears professional attire, and a wedding ring on his left hand. He wears his hair in dreadlocks. He tend to wears goggles to shield his eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Theobald lived on a farm with his mother, near the main road leading to a nearby town. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has since lost track of the people in his past.

Motivation: To reunite with his absent mother.

Flaws: Depressed. Bonds: Attractive, In love, Religious, Family. Occupation: Adventurer

Voice: Gruff and masculine

Attributes [hide]

Theobald Churchill, Male Human Fighter 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 14 (+2)15 (+2) 14 (+2)9 (-1)
Skills Athletics +0, Deception +1
Senses Passive Perception 12
Languages Common, Celestial, Auran
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 21000 sp. 1 Minor magic item.


Social Check DCs


Theodoric Weld, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many grey ritualistic tattoos. He prefers to wear flannel. His silver hair is lengthy. His blue eyes are passionate and lively.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has recently gotten a pet goose that steals things from people.

Motivation: He loathes his own lifestyle; and he has a rivalry with the church that dominates his actions

Flaws: Antagonistic, Depressed. Bonds: Attractive, Criminal record, Religious. Occupation: Layabout

Voice: Old thin voice

Attributes [hide]

Theodoric Weld, Male Human Fighter 5
Medium (5'10") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 10 (+0)6 (-2) 15 (+2)14 (+2)
Skills Animal Handling +5, Arcana +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 700 gp.


Social Check DCs


Randal Allerton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears many layers of old clothing at all times. He has shaved his head bald. His otherwise smooth face is marked with small tiny scars.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He would rather hide behind his crafts than deal with other people.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an apprentice working in his father's forge. He has never given up on his writing dream.

Motivation: He is unsatisfied with his job; and to be a mayor again

Ideals: Artistic. Flaws: Ugly, Shy, Disease. Bonds: Poor, Job. Occupation: Tailor

Voice: Scottish accent

Attributes [hide]

Randal Allerton, Male Human Fighter 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)12 (+1) 13 (+1)12 (+1)
Skills Animal Handling +3, Performance +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2300 sp.


Social Check DCs


Tim Rodney, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a weathered and beat up set of banded mail beneath an oversized red coat. He wears a colorful flower in his blonde hair. His green eyes are slightly larger than normal.

Personality: He is witty, but his monotone delivery comes off as unnerving He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born in the east. Tim was born on a far eastern desert where he grew up under the tutelage of his mother, an expert Soapmaker. He moves from town to town, unable to find a place to settle.

Motivation: To prove his worth to the world.

Ideals: Joker. Flaws: Impulsive. Bonds: Immigrant, Attractive. Occupation: Soapmaker

Voice: Soft and melodious

Attributes [hide]

Tim Rodney, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 16 (+3)17 (+3) 9 (-1)5 (-3)
Skills Athletics +3, Stealth +1
Senses Passive Perception 9
Languages Common, Gnome, Ignan, Goblin
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Gold dragon comb with red garnet eye (700 gp). A miniature golden chest with tiny emeralds lining the top (120 gp). 1 Masterwork manacles. 1 Masterwork Thieves’ tools. 1 Disguise kit.


Social Check DCs


Drogo Brady, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery, and carries scythes. His long silver hair is drawn into a two foot long braid. His violet unseeing eyes seem to look past you.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He has a small toy that he constantly fidgets with.

History: He was born on a small isolated farm. Cursed with lycanthropy at a very young age, Drogo has worked very hard to control his curse. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Optimist. Flaws: Disease, Addict. Bonds: Nature. Occupation: Glassblower

Voice: Forgets to breathe while speaking

Attributes [hide]

Drogo Brady, Male Human Fighter 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)18 (+4) 9 (-1)15 (+2)
Skills Deception +4, Stealth +3
Senses Passive Perception 9
Languages Common, Druidic, Auran, Celestial, Draconic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: Just what you see.


Social Check DCs

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