Balimaar Cromwell, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'11". He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a auburn handlebar mustache and slicked back auburn hair. His eyes, though not visible through his cowl, are brown.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: The child of a Brewer, who enjoyed hunting, Balimaar was taken on many hunting expeditions. He was taken as a slave by a traveling circus and forced to perform He now mingles about in high society.
Motivation: To prove his worth to the world; and he is currently in port desperately looking for someone to get him out
Ideals: Disciplined. Flaws: Impulsive. Bonds: Rich, Nature, Slave. Occupation: Dyer
Voice: Draws out vowels
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 4)
Armor Class 9
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 9 (-1) | 11 (+0) | 11 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee -1 / 1d10-3, Ranged +1 / 1d10-1, Grapple -1
Possessions: 400 gp. 1 Minor magic item.
Conrad Sutherland, Male Human [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears his hair in dreadlocks. His eyes are likewise brown.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Conrad was born the youngest of three triplets. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He is untrained/undisciplined, which makes him dangerous.
Motivation: Marry his brother to traveling adventurers; and he's attracted to the pc
Ideals: Disciplined. Flaws: Insane. Bonds: Poor, Has a crush, Family. Occupation: Sailor
Voice: Booming voice
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 16 (+3) | 12 (+1) | 12 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 400 gp.
Bertram Bentley, Male Human [Permalink]
Personal [hide]
Description: A 5'8" eastern man, he dresses well, wearing red shirts, loose pants, and blazers most of the time. His hair is long and brown with streaks of golden, and is pulled back with small red clips. His beard is golden, braided, and well cared for. His half smiles and blue eyes are beguiling and draw you in.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born into a rich family. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Money/treasure; and he is greedy
Ideals: Joker, Professionalism, Entrepeneur. Bonds: Attractive, Rich. Occupation: Roofer
Voice: Rolls R's
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 41 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 15 (+2) | 12 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +5
Possessions: 400 gp.
Bertram Axton, Male Human [Permalink]
Personal [hide]
Description: An older man who prefers to wear green pants and tee shirts, he is not a threatening figure. His blonde hair is slicked back into a classic pompadour. His half smiles and violet eyes are beguiling and draw you in.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He got into the Servant business at a young age. Like his mother and his brother before him, after school he went straight into learning to become a Servant. He left for the east, certain he would find work there.
Motivation: He desires power and/or immortality.
Bonds: Attractive, Nature, Adventurer, Job, Immigrant. Occupation: Servant
Voice: Nasally tone
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 13 (+1) | 10 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 10 pp. 8 Acid flasks. 4 Smokesticks.
William Mitchell, Male Human [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. His skin is fair and his fingers are delicate and long. His chestnut hair is cut short. His face is covered beneath a completely black helmet.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. A true patriot, William would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: William was born in the north. At a young age he loved to build and create. A freak accident while working with his Carpenter mother left him crippled. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Persistence. Flaws: Shy, Disease. Bonds: Military. Occupation: Server
Voice: Speaks in third person
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 8 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 6 (-2) | 10 (+0) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 100 gp. 5 Acid flasks. 4 Tanglefoot bags. 1 Antitoxin.
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Their contribution stands as a beacon of hope for all adventurers!
