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NPC Generator

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Advanced [show]


Godfrey Ryland, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with black colored cloaks and clothing. He is portly but not overly obese. His brown hair is slicked back into a classic pompadour. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: Confrontational and typically high on some drug or another. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His first spouse was a Herbalist, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He's since become an addict/alcoholic.

Motivation: Wants to raise his children well; and marry his sister to traveling adventurers

Ideals: Artistic. Flaws: Ugly, Addict, Antagonistic. Bonds: Family. Occupation: Locksmith

Voice: Irish accent

Attributes [hide]

Godfrey Ryland, Male Human Fighter 4
Medium (5'5") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)13 (+1) 13 (+1)6 (-2)
Skills History +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 15000 sp. 1 Minor magic item.


Social Check DCs


Bernard Stafford, Male Human [Permalink]

Personal [hide]

Description: He wears a white vest and prefers green and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down. His white hair is greasy and uncared for. His fierce green eyes like to dwell on things.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He always tries to repair and not replace. It was this mentality that drove him into the Layabout business.

History: He was raised by priests from a young age. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Religious, Mentor. Occupation: Layabout

Voice: Speaks with squeezed throat

Attributes [hide]

Bernard Stafford, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)12 (+1) 16 (+3)16 (+3)
Skills Performance +5, Religion +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp. Moonstone (30 gp). Amethyst (110 gp). Malachite (7 gp).


Social Check DCs


Tim Gresham, Male Human [Permalink]

Personal [hide]

Description: With red face paint in a stripe pattern across his face, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His brown hair is lengthy and is close to two feet long. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He acts crazy and hedonistic. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Tim reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was granted necromantic powers by his dying brother.

Motivation: Several ex partners dislike his way of doing things and want revenge; and many giants want him driven away

Ideals: Logical, Gifted. Flaws: Addict, Hedonist. Bonds: Military, Enemies. Occupation: Jeweler

Voice: Aggressive tone

Attributes [hide]

Tim Gresham, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 13 (+1)14 (+2) 13 (+1)13 (+1)
Skills Intimidation +3, Survival +3
Senses Passive Perception 11
Languages Common, Undercommon, Orc
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


John Heiser, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of ruby and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a golden handlebar mustache and slicked back golden hair. He is baby faced.

Personality: Eccentric and domineering, John will drive conversation. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: John was born with his mother's beautiful face. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Ideals: Extrovert, Fighting. Bonds: Rich, Attractive. Occupation: Masseuse

Voice: growls and snarls, animalistic

Attributes [hide]

John Heiser, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 15 (+2)15 (+2) 10 (+0)10 (+0)
Skills Arcana +4, Nature +4
Senses Passive Perception 10
Languages Common, Dwarven, Gnome
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 200 gp.


Social Check DCs


Diggory Ridley, Male Human [Permalink]

Personal [hide]

Description: This eastern man is renowned for his bright blue suits and hats. His clothes are grease stained in places. His white hair is slicked back into a classic pompadour. His face is scarred and worn.

Personality: He snorts whenever he laughs or is feeling confident. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Sold as a small child to a wizard, Diggory was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. While studying, he fell in love. They married and had a son. He has been a successful dealer in antiques buying low and selling high.

Motivation: Wishes to resurrect an old love; and retire the richest man in the east

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Poor, Immigrant, In love, Mentor. Occupation: Apothecary

Voice: Deep voice with rolling R's

Attributes [hide]

Diggory Ridley, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)7 (-2) 11 (+0)10 (+0)
Skills Arcana +0, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 4000 cp. 1 Half-Plate. 1 Masterwork Light steel shield. 1 Half-Plate.


Social Check DCs

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