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Advanced [show]


Norman Hackney, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a pastel and black handkerchief worn on his right side. His skin is fair and his fingers are delicate and long. His hair is white and curly. He has a dull look in his violet eyes.

Personality: A skeptical and narcissistic man, Norman's first love is himself. His second love is also himself. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Norman was born in the north. At a young age he loved to build and create. He made a point of taking high paying jobs and getting most of it up front. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has a crush on the local Weaver; and meet up once more with his childhood friend

Ideals: Impeccable, Persistence. Flaws: Disease. Bonds: Adventurer, Has a crush. Occupation: Sellsword

Voice: Draws out vowels

Attributes [hide]

Norman Hackney, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)11 (+0) 17 (+3)9 (-1)
Skills Insight +5, Stealth +4
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Chad Garfield, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large pastel jacket. His attire stands in sharp contrast to his dagger, which is beautifully polished and possesses an ornate carving of a cross on it. His red hair is slicked back into a classic pompadour. He has gleaming, smiling gray eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: The child of a Barber, who enjoyed hunting, Chad was taken on many hunting expeditions. Cursed with a spirit at a very young age, Chad has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Many gnolls want him driven away; and several ex partners dislike his way of doing things and want revenge

Ideals: Disciplined, Philantrophist. Flaws: Disease. Bonds: Nature, Enemies. Occupation: Actor

Voice: Nasally tone

Attributes [hide]

Chad Garfield, Male Human Fighter 4
Medium (5'11") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)12 (+1) 16 (+3)7 (-2)
Skills Medicine +5, Survival +5
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 50 pp. Banded agate (13 gp). Deep green spinel (40 gp). Rose (70 gp). Zircon (70 gp). 1 Minor magic item.


Social Check DCs


Richard Churchill, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears tight fighting clothing, which leaves very little to the imagination. His hair is short and white. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Richard is combative with any and all who dare try his patience in the slightest.

History: Richard lived on a farm with his father, near the main road leading to a nearby town. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has since lost track of the people in his past.

Motivation: An old rival family wants him found; and wants to raise his children well

Ideals: Fighting, Artistic, Justice. Bonds: Family. Occupation: Ploughman

Voice: Creaky witch voice

Attributes [hide]

Richard Churchill, Male Human Fighter 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)10 (+0) 10 (+0)11 (+0)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Hunter Chester, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a simple burlap shirt and baggy pants. He conceals his quarterstaff with his veritable burlap sack of a shirt. His auburn hair is drawn into a tight pony tail with a card scrunchie. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He can speak with the recently deceased. He invites people to come help in his community garden.

History: He was born several months after his father was called into army service. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was granted martial powers by his dying sister.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Gifted, Philantrophist. Bonds: Military, Attractive. Occupation: Glassblower

Voice: Indian accent

Attributes [hide]

Hunter Chester, Male Human Fighter 3
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 10 (+0)15 (+2) 14 (+2)12 (+1)
Skills Arcana +4, Deception +3
Senses Passive Perception 12
Languages Common, Terran, Ignan
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 20 pp.


Social Check DCs


Manfred Lindsey, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a custom-built plate barding that's adorned with tan lining and desert motifs. He keeps his long red hair kept up in a rat tail. His half smiles and blue eyes are beguiling and draw you in.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He also is a firm believer in the manly ideal.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Interpreter arts, while his mother instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Wants to work out more often; and he uses money and sex appeal to get what he needs

Ideals: Athletic, Disciplined. Flaws: Impulsive. Bonds: Attractive, Rich. Occupation: Interpreter

Voice: Speaks through clenched teeth

Attributes [hide]

Manfred Lindsey, Male Human Fighter 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)12 (+1) 8 (-1)17 (+3)
Skills Athletics +4, Survival +1
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp.


Social Check DCs

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