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NPC Generator

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Advanced [show]


Henry Royal, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears skinny pants and wears a white and black robe with the hood down. His blonde hair, when down, is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He will rave to anyone who will listen. He has a small toy that he constantly fidgets with.

History: He was born to loving parents in a slum to the west. He was an apprentice working in his father's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is content; and to find somewhere to settle down

Flaws: Insane, Addict, Mundane. Bonds: Poor, Job. Occupation: Blacksmith

Voice: Pronounces difficult words wrong

Attributes [hide]

Henry Royal, Male Human Fighter 4
Medium (6'4") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)15 (+2) 6 (-2)14 (+2)
Skills Performance +4, Survival +0
Senses Passive Perception 8
Languages Common, Undercommon, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 500 gp. Moss agate (15 gp).


Social Check DCs


Bertram Royal, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a brown and pastel handkerchief worn on his right side, and he perpetually has his sickle ready. With bright blonde hair and a scraggly beard. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He cannot resist a sob story and will often dote over anyone who has one.

History: Born to a pair of adventurers, Bertram grew up listening to his father's many stories. He moved from fad to fad and when he turned 15 he discovered dancing. He now travels the world, in search of power and loot.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Fighting, Philantrophist, Artistic. Bonds: Criminal record, Adventurer, Rich. Occupation: Shipwright

Voice: Hissing voice

Attributes [hide]

Bertram Royal, Male Human Fighter 5
Medium (6'1") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 10 (+0)11 (+0) 14 (+2)14 (+2)
Skills Persuasion +5, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1

Possessions: 500 gp. Onyx (20 gp). Smoky quartz (20 gp).


Social Check DCs


Kody Springfield, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He usually wears his grey robe and has his longsword always slung over his shoulder. He is an epitome of beauty. He sports a flattop hair cut. His otherwise smooth face is marked with small tiny scars.

Personality: He is a Merchant first and foremost. He believes firmly that knowledge should be universal. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: Balancing his hectic life and new Merchant responsibilities is difficult; and sabotage a competitor

Ideals: Artistic. Bonds: Attractive, Job, Adventurer, Rich. Occupation: Merchant

Voice: Scottish accent

Attributes [hide]

Kody Springfield, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)13 (+1) 12 (+1)14 (+2)
Skills Deception +4, Insight +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2900 sp. Large well-done wool tapestry (200 gp). Embroidered silk and velvet mantle with numerous moonstones (500 gp).


Social Check DCs


Kody Compton, Male Human [Permalink]

Personal [hide]

Description: 5'10" and muscular, this eastern man wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His auburn hair is singed and shortened. He has a dull look in his brown eyes.

Personality: Calm and collected, he is a well trained Blacksmith. He plays an instrument quite well.

History: He got into the Blacksmith business at a young age. A gypsy cursed him at a young age, leading to his ugly appearance. He has worked as a Blacksmith like his father before him.

Motivation: To be a Assassin again; and he'd like to take his coworkers down a peg

Ideals: Athletic, Artistic. Flaws: Ugly. Bonds: Poor, Job. Occupation: Blacksmith

Voice: Voice breaks

Attributes [hide]

Kody Compton, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)12 (+1) 11 (+0)13 (+1)
Skills Athletics +2, Medicine +2
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp. Chrysoberyl (50 gp). Red spinel (50 gp). Coral (50 gp). 1 Half-Plate. 1 Masterwork Heavy steel shield. 1 Half-Plate.


Social Check DCs


Drogo Clifford, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Farmer. He has relatively dark skin and is very physically imposing due to his abundance of muscles. With bright red hair and a scraggly beard. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has a minor phobia of water and hates getting wet.

History: The child of western immigrants he idolized his father. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has worked as a Farmer like his father before him.

Motivation: He seems to be bored by most things; and sabotage a competitor

Flaws: Insane, Mundane, Fearful. Bonds: Job, Immigrant. Occupation: Farmer

Voice: Sensual and smooth

Attributes [hide]

Drogo Clifford, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)9 (-1) 15 (+2)13 (+1)
Skills Acrobatics +3, Athletics +1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2900 sp. 1 Breastplate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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