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NPC Generator

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Alex Northcott, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He sports a flattop hair cut. He is very pretty but has cold, dead eyes.

Personality: He is calm most of the time but flees social interaction. He is a logical person and will generally grow upset if things defy logic and science.

History: Born to a pair of adventurers, Alex grew up listening to his father's many stories. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Shy. Bonds: Attractive, Adventurer, Debt. Occupation: Mortician

Voice: Posh accent

Attributes [hide]

Alex Northcott, Male Human Fighter 4
Medium (6'5") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)16 (+3) 15 (+2)16 (+3)
Skills Acrobatics +3, History +5
Senses Passive Perception 12
Languages Common, Terran, Celestial, Druidic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +5

Possessions: 300 gp.


Social Check DCs


Charles Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a grey costume with the symbols of his god on his torso. His hair, while still mostly chestnut, has prominent grey streaks. His eyes are amber and beady.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Charles enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He served in the navy to pay for his family's outstanding loans. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often.

Ideals: Athletic, Joker. Flaws: Ugly, Hedonist. Bonds: Military. Occupation: Mayor

Voice: Spits words with contempt

Attributes [hide]

Charles Ainsworth, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)5 (-3) 14 (+2)4 (-3)
Skills Acrobatics +3, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +4

Possessions: 200 gp.


Social Check DCs


Roger Woods, Male Human [Permalink]

Personal [hide]

Description: He wears a yellow tunic with black highlights, and long tan pants that bunch up around his shoes. He is physically well-built. His chestnut hair is lengthy. His eyes are amber.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He invites people to come help in his community garden.

History: He was born in a small forest village. His father took him hunting and taught him how to get in the mind of other creatures. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is greedy; and he is not mentally stable, and does not behave rationally

Ideals: Philantrophist. Flaws: Ugly, Insane. Bonds: Nature, Rich. Occupation: Ruler

Voice: Shortens vowels

Attributes [hide]

Roger Woods, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 12 (+1)7 (-2) 9 (-1)9 (-1)
Skills Investigation +0, Performance +1
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Peter Rutherford, Male Human [Permalink]

Personal [hide]

Description: Standing 5'6", this man is wearing a long, green cloak. His white hair is knotted and matted. He tend to wears goggles to shield his eyes.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He also has developed a complete distrust of the Bricklayer profession.

History: He served in the navy to pay for his family's outstanding loans. When money was particularly tight he was walking through alleys when he overheard a Barrister hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He became a Barrister soon after.

Motivation: Wants to open a new tavern.

Flaws: Ugly. Bonds: Job, Military, Poor. Occupation: Barrister

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Peter Rutherford, Male Human Fighter 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 16 (+3)11 (+0) 15 (+2)15 (+2)
Skills Animal Handling +4, Arcana +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: 300 gp.


Social Check DCs


Theobald Rodney, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears a tan feathered hat and tan clothes. His skin is also unnaturally pale. He wears a feathered hat to cover his moderate length golden hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. A true patriot, Theobald would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gypsy cursed him at a young age, leading to his ugly appearance. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he has money and likes to spend it

Ideals: Artistic, Persistence. Flaws: Ugly, Greedy. Bonds: Military, Rich. Occupation: Beggar

Voice: Dark and ominous

Attributes [hide]

Theobald Rodney, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 8 (-1)15 (+2) 8 (-1)16 (+3)
Skills Intimidation +5, Nature +4
Senses Passive Perception 9
Languages Common, Dwarven, Giant
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp. 4 Smokesticks.


Social Check DCs

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