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NPC Generator

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Advanced [show]


Shane Bing, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He is dressed in an above average manner. He has styled his brown hair well, parting it to the right. He has several tiny aquamarine earrings on each ear.

Personality: He is happy with his job as a Jeweler. He turns his eye from what people do, preferring to live and let live. He does not trust anyone and sleeps with one eye open.

History: He is the product a well kept family trust fund and as such has never really known need. Like his mother and his brother before him, after school he went straight into learning to become a Jeweler. He now owns his own business.

Motivation: To get a good night's sleep; and sabotage a competitor

Flaws: Insomniac. Bonds: Attractive, Rich, Job. Occupation: Jeweler

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Shane Bing, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)11 (+0) 17 (+3)13 (+1)
Skills Medicine +5, Stealth +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 500 sp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Large well-done wool tapestry (200 gp).


Social Check DCs


Simon Rayden, Male Human [Permalink]

Personal [hide]

Description: This northern man wears a simple burlap shirt and baggy pants. He conceals his ceremonial dagger with his veritable burlap sack of a shirt. His clothes are grease stained in places. His long chestnut hair is drawn into a two foot long braid. His skin is flawless and his gray eyes scan people very quickly.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born in the north his family was never financially stable. From his teen years he was always beautiful and desirable, so people have always doted on him. He moves from town to town, unable to find a place to settle.

Motivation: He feels threatened by others.

Flaws: Sensitive, Fearful. Bonds: Poor, Immigrant, Attractive. Occupation: Ruler

Voice: Rolls R's

Attributes [hide]

Simon Rayden, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 18 (+4)10 (+0) 11 (+0)8 (-1)
Skills Persuasion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Godfrey Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: He wears a violet coat over a grey low-cut shirt, and a top hat upon his head. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His blonde hair and beard is wavy and long. He has blue eyes and a violet hat with a grey feather.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born several months after his mother was called into army service. His necromantic abilities were realized during a raid on his village. He has been a successful dealer in antiques buying low and selling high.

Motivation: He wants nothing more than to rejoin the army; and retire the richest man in the east

Ideals: Gifted, Entrepeneur. Bonds: Attractive, Military. Occupation: Spice Merchant

Voice: Spanish accent

Attributes [hide]

Godfrey Cholmondeley, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)4 (-3) 11 (+0)5 (-3)
Skills Arcana -1, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Godfrey Thorpe, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'0". He is wearing a long, brown, dusty cloak. He has a silver handlebar mustache and slicked back silver hair. He wears round tiny glasses practically rammed into his face.

Personality: He loves telling others what to do and how they should feel about things. Flattery will make him almost putty in your hands.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: An old rival family wants him found; and wants to raise his children well

Ideals: Opinionated. Flaws: Selfish, Antagonistic. Bonds: Rich, Family. Occupation: Shoemaker

Voice: Smoker's lung

Attributes [hide]

Godfrey Thorpe, Male Human Fighter 3
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)12 (+1) 12 (+1)9 (-1)
Skills Acrobatics +3, Animal Handling +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp. 1 Half-Plate. 1 Buckler. 1 Darkwood Buckler.


Social Check DCs


Richard Hastings, Male Human [Permalink]

Personal [hide]

Description: This man sports blue clothing, slightly heavier than average wear. He has a penchant for wearing a ring with an oversized amber on his right hand. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. This violet eyed northerner is not easily forgotten.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Fletcher arts, while his mother instructed him in etiquette, music and courtly manner. Richard liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. After a long history of fighting, Richard and his spouse have recently divorced.

Motivation: To prove his worth to the world; and he has money and likes to spend it

Flaws: Impulsive, Antagonistic. Bonds: Rich, Enemies, Nature. Occupation: Fletcher

Voice: pre-pubescent

Attributes [hide]

Richard Hastings, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)13 (+1) 14 (+2)10 (+0)
Skills Animal Handling +4, Athletics +3
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp.


Social Check DCs

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