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NPC Generator

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Dean Crawford, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a black vest and prefers green and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His blonde hair is lengthy and is close to two feet long. His blue eyes peer out from beneath his small black hat.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born to a pair of big game hunters, but was frequently ill as a child. After coming to the age of reason, Dean took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk

Ideals: Gifted. Flaws: Ugly, Antagonistic, Disease. Bonds: Adventurer. Occupation: Assassin

Voice: growls and snarls, animalistic

Attributes [hide]

Dean Crawford, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)16 (+3) 13 (+1)8 (-1)
Skills Athletics +3, Performance +1
Senses Passive Perception 11
Languages Common, Abyssal, Gnoll, Infernal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Norman Milton, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a grey tunic with tan highlights, and long blue pants that bunch up around his shoes. His blonde hair is lengthy and is close to two feet long. His eyes are a pleasant gray.

Personality: Prone to second guessing himself, he comes off as nervous. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was raised in a mountains tribe. His father had invested heavily in several trade routes and wanted him to inherit them. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He seems to be bored by most things; and to end his boredom

Flaws: Ugly, Shy, Fearful, Mundane. Bonds: Nature, Rich. Occupation: Bricklayer

Voice: Sensual and smooth

Attributes [hide]

Norman Milton, Male Human Fighter 4
Medium (5'6") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)10 (+0) 8 (-1)10 (+0)
Skills Intimidation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 300 gp. Deep blue spinel (300 gp). Golden pearl (120 gp). Eye agate (10 gp).


Social Check DCs


Robert Wordsworth, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He sports pastel clothing, slightly heavier than average wear. His brown hair, when down, is lengthy. His fierce green eyes like to dwell on things.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born several months after his mother was called into army service. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He struck the Mayor job and began his own company from there.

Motivation: Human compassion; and a strong sense of loyalty to human people

Ideals: Athletic. Flaws: Secretive, Racist. Bonds: Enemies, Military. Occupation: Mayor

Voice: Complex vocabulary, royal

Attributes [hide]

Robert Wordsworth, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 11 (+0)9 (-1) 7 (-2)15 (+2)
Skills Acrobatics +1, Sleight of Hand +1
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +1

Possessions: 18000 cp.


Social Check DCs


Robert Trollope, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is white and curly. He has a dull look in his hazel eyes.

Personality: He can speak with the recently deceased. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born to a pair of adventurers, Robert grew up listening to his father's many stories. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Doesn't want to be a Stableman and was forced into it by his family; and to reunite with his old friends

Ideals: Gifted. Flaws: Shy, Ugly. Bonds: Adventurer, Family. Occupation: Stableman

Voice: American accent

Attributes [hide]

Robert Trollope, Male Human Fighter 3
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 10 (+0)14 (+2) 13 (+1)18 (+4)
Skills Acrobatics +5, Insight +3
Senses Passive Perception 11
Languages Common, Auran, Aquan
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Robert Crawford, Male Human [Permalink]

Personal [hide]

Description: This man wears green painted combat armor at almost all times. He is muscular with a powerful set of arms. He wears a wide-brimmed hat to cover his moderate length silver hair. His brown eyes are slightly larger than normal.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He got into the Gardener business at a young age. Robert abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a Gardener soon after.

Motivation: He is unsatisfied with his job; and he desires power and/or immortality

Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Adventurer. Occupation: Gardener

Voice: Cold and demanding tone

Attributes [hide]

Robert Crawford, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 8 (-1)16 (+3) 12 (+1)10 (+0)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Terran, Halfling, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 18000 cp. 4 Holy water.


Social Check DCs

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