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NPC Generator

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Advanced [show]


Ralf Myerscough, Male Human [Permalink]

Personal [hide]

Description: This man dresses well, typically a more casual-formal manner, and sports empty pouches on his belt. His moppish brown hair is in a traditional bowl cut. His eyes are likewise blue.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He served in the navy to pay for his family's outstanding loans. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality.

Flaws: Selfish, Antagonistic. Bonds: Attractive, Military, Adventurer. Occupation: Assassin

Voice: Pirate accent

Attributes [hide]

Ralf Myerscough, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)9 (-1) 9 (-1)13 (+1)
Skills Intimidation +3, Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp. 3 Acid flasks. 3 Antitoxin. 1 Thunderstones.


Social Check DCs


Hunter Hadlee, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears a faded coat and loose pants complete with deerstalker hat. His whole body is exceptionally muscular. He wears a deerstalker hat to cover his moderate length golden hair. His eyes are likewise green.

Personality: Hunter is depressed about a lot of things. He tends to be a nihilist. He enjoys reading and quiet.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels kind of lost in life.

Ideals: Logical. Flaws: Depressed, Disease. Bonds: Immigrant, Rich. Occupation: Apothecary

Voice: Stutters

Attributes [hide]

Hunter Hadlee, Male Human Fighter 4
Medium (5'3") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)13 (+1) 12 (+1)16 (+3)
Skills Arcana +3, Athletics +2
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +2

Possessions: 300 gp. Moonstone (40 gp). Brown-green garnet (100 gp). Alexandrite (400 gp). 1 Minor magic item.


Social Check DCs


Adam Gracey, Male Human [Permalink]

Personal [hide]

Description: This western man wears an entirely grey suit with brown socks and a vest with buckled shoes. His clothes are grease stained in places. His red hair is cut short with large spiked bangs in the front. His otherwise smooth face is marked with small tiny scars.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: When he was but 4 years old his parents immigrated from the west. A few years later when the north was not economically sound they moved to his current location. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: His spouse's relatives view him with great suspicion; and marry his brother to traveling adventurers

Ideals: Persistence. Bonds: Poor, Immigrant, Family, Religious. Occupation: Layabout

Voice: Prounounces S like Z

Attributes [hide]

Adam Gracey, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)12 (+1) 12 (+1)7 (-2)
Skills Athletics +4, Persuasion +0
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1500 sp.


Social Check DCs


Gerard Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He is portly but not overly obese. His long silver hair is drawn into a two foot long braid. His otherwise smooth face is marked with small tiny scars.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born in the north his family was never financially stable. His parents enrolled him in a Fighter school at a young age so that he could practice his arcane talents. He left for the north, certain he would find work there.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant, Religious. Occupation: Healer

Voice: Low range voice

Attributes [hide]

Gerard Birkenhead, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)10 (+0) 7 (-2)12 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Everard Rutland, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He dresses like a well dressed Carter does. Beneath his clothing is a huge mess of scar tissue. He has shaved his head bald. His blue eyes peer out from beneath his wide-brimmed green hat.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Everard hails from a village terrorized by orcs. In his 10th year, his parents were killed by a orcs raid, leaving Everard alone in the world. After a stint in an orphanage, he was adopted. He tends to his Carter job now, and dutifully fulfills any obligations he has.

Motivation: He feels threatened by others; and he wants revenge against orcs

Ideals: Optimist. Flaws: Fearful. Bonds: Job, Slave, Enemies. Occupation: Carter

Voice: Raspy

Attributes [hide]

Everard Rutland, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 12 (+1)12 (+1) 10 (+0)14 (+2)
Skills Medicine +2
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 400 gp. 1 Breastplate.


Social Check DCs

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