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NPC Generator

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Advanced [show]


Raymond Harrington, Male Human [Permalink]

Personal [hide]

Description: This man dresses in collared shirts and wears a proper scarf over his head, and sports empty pouches on his belt. His blonde hair and beard is wavy and long. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Raymond was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Miller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He then took over the family business and is one of the better Miller for hire.

Motivation: To reunite with his old friends; and further expansion of business

Ideals: Opinionated. Flaws: Ugly. Bonds: Job, Poor, Adventurer. Occupation: Miller

Voice: Dark and ominous

Attributes [hide]

Raymond Harrington, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 16 (+3)15 (+2) 10 (+0)11 (+0)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Infernal
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 10 pp. Tiger eye turquoise (4 gp). Carnelian (60 gp). Blue quartz (4 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Cory Hackney, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he typically wears white cloth garments or leather armor. His head has been shaved. His otherwise smooth face is marked with small tiny scars.

Personality: He is witty, but his monotone delivery comes off as unnerving He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born to a poor family in the city he treasured whatever gifts he got. Like his mother and his brother before him, after school he went straight into learning to become a Fisher. He has worked as a Fisher like his mother before him.

Motivation: Wants to open a new tavern; and to be a carpenter again

Ideals: Joker. Flaws: Ugly. Bonds: Job, Poor. Occupation: Fisher

Voice: Cold and demanding tone

Attributes [hide]

Cory Hackney, Male Human Fighter 4
Medium (5'11") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 10 (+0)14 (+2) 14 (+2)8 (-1)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Aquan, Infernal
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +5

Possessions: 300 gp.


Social Check DCs


Charles Oakley, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a hunchback. His chestnut hair is heavily combed to the right. His eyes are brown.

Personality: Overbrimming with self-confidence, Charles isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Charles lived on a farm with his father, near the main road leading to a nearby town. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has since lost track of the people in his past.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and wants to raise his children well

Ideals: Impeccable. Flaws: Ugly, Disease. Bonds: Family, Criminal record. Occupation: Tanner

Voice: Mumbles to self between sentences

Attributes [hide]

Charles Oakley, Male Human Fighter 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 16 (+3)13 (+1) 10 (+0)13 (+1)
Skills Stealth +4, Survival +2
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 sp.


Social Check DCs


Bernard Wakefield, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'8". He wears a custom-built plate barding that's adorned with white lining and desert motifs. His hair is always cut to a buzz. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born the only child of a wealthy merchant. His first spouse was a Barber, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He struck the Marshal job and began his own company from there.

Motivation: Find a way to reverse the transformation of his sister; and he'd like to take his coworkers down a peg

Ideals: Passionate, Entrepeneur. Flaws: Ugly. Bonds: Family, Job. Occupation: Marshal

Voice: growls and snarls, animalistic

Attributes [hide]

Bernard Wakefield, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)15 (+2) 13 (+1)12 (+1)
Skills Arcana +4, Persuasion +3
Senses Passive Perception 11
Languages Common, Abyssal, Aquan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp. Deep green spinel (160 gp). Malachite (8 gp). Tiger eye turquoise (8 gp).


Social Check DCs


Cory Blythe, Male Human [Permalink]

Personal [hide]

Description: He wears a black deerstalker hat and black clothes. His attire stands in sharp contrast to his longbow, which is beautifully polished and possesses an ornate carving of a clover on it. He wears a deerstalker hat to hide his balding. His face is scarred and worn.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is able to make almost anything out of random pieces of junk.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gypsy cursed him at a young age, leading to his ugly appearance. He now spends his time doing works of charity.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and a rival would like him out of the picture

Ideals: Gifted, Philantrophist. Flaws: Ugly, Sensitive. Bonds: Military, Criminal record. Occupation: Barrister

Voice: Loud with bravado

Attributes [hide]

Cory Blythe, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 9 (-1)12 (+1) 14 (+2)13 (+1)
Skills Animal Handling +4, Nature +3
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 2800 sp.


Social Check DCs

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