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NPC Generator

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Advanced [show]


Godfrey Harrington, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'3" and is a bit bulky. He is very muscular particularly in the legs. He has the majority of his body covered in plate. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is frequently practicing swordplay.

History: He was raised in a white middle class family as the only child. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Addict, Antagonistic, Mundane. Bonds: Military. Occupation: Brewer

Voice: Soft and melodious

Attributes [hide]

Godfrey Harrington, Male Human Fighter 4
Medium (5'3") Human, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 51 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 18 (+4)12 (+1) 15 (+2)10 (+0)
Skills Nature +3, Survival +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +0 / 1d10-2, Ranged +6 / 1d10+4, Grapple +4

Possessions: 300 gp. Blue star sapphire (900 gp). Moonstone (50 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Gomory Hadlee, Male Human [Permalink]

Personal [hide]

Description: Standing 5'1", this man is well dressed, constantly wearing a white suit, violet shirt, and white tie. He wears a Stetson hat to hide his balding. His blue eyes dart from person to person to random spaces in the air.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has all his life been fascinated with dancing.

History: He was born in the south, but his parents moved at a very young age to the west. Gomory was born on a far southern plains where he grew up under the tutelage of his father, an expert Map Maker. He has set out to sabotage the competition.

Motivation: He's repulsed by the PC; and expand his business

Ideals: Artistic. Flaws: Terse, Antagonistic. Bonds: Immigrant, Job. Occupation: Map Maker

Voice: Low range voice

Attributes [hide]

Gomory Hadlee, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)9 (-1) 14 (+2)16 (+3)
Skills Performance +5, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Richard Quinton, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has a long silver beard with little hanging trinkets. He wears an eyepatch.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in the west to a Crown-heir, Richard learned a great deal about his father's area of expertise. Like his father and his sister before him, after school he went straight into learning to become a Crown-heir. He's also a talented Sailor, but doesn't like to broadcast it.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic, Extrovert. Flaws: Ugly. Bonds: Job. Occupation: Crown-heir

Voice: Low and grunting

Attributes [hide]

Richard Quinton, Male Human Fighter 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 45 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 18 (+4)11 (+0) 10 (+0)13 (+1)
Skills Athletics +2, History +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +2

Possessions: Coral (40 gp). Emerald (400 gp). 1 Minor magic item.


Social Check DCs


Henry Webley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and usually wears his black robe and has his greatsword always slung over his shoulder. His golden hair is greying along the sides and has receded to reveal a widow's peak. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Henry is combative with any and all who dare try his patience in the slightest.

History: He was raised in a plains tribe. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Locksmith. He has worked as a Locksmith like his father before him.

Motivation: Expand his business.

Ideals: Athletic, Impeccable, Justice. Bonds: Nature, Job. Occupation: Locksmith

Voice: Low range voice

Attributes [hide]

Henry Webley, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 17 (+3)7 (-2) 14 (+2)12 (+1)
Skills Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp.


Social Check DCs


Thomas Compton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He is wearing the road beaten gear of a warrior. His white hair is thinning but still full. His violet eyes peer out from beneath his feathered green hat.

Personality: Thomas hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. Thomas enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A freak accident while working with his Stableman father left him crippled. He was granted druidic powers by his dying brother.

Motivation: He is compelled to act according to his religious beliefs; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic, Gifted. Flaws: Hedonist, Disease. Bonds: Religious. Occupation: Knight

Voice: Breathy voice

Attributes [hide]

Thomas Compton, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 8 (-1)15 (+2) 13 (+1)7 (-2)
Skills Deception +0, Stealth +0
Senses Passive Perception 11
Languages Common, Halfling, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 400 gp. Carnelian (60 gp). Red spinel (50 gp). Red spinel (50 gp).


Social Check DCs

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