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Advanced [show]


Bernard Kelsey, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears baggy tan pantaloons and a black scarf, marred by teas. His white hair is kept up in a ponytail inside a wide-brimmed hat. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is afraid of men and trembles around them

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His family was turned out during the war. He and his family wandered west to less war torn lands. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has a rivalry with the Church that dominates his actions.

Flaws: Ugly, Mundane, Shy, PTSD. Bonds: Religious. Occupation: Mortician

Voice: Hard of hearing, loud

Attributes [hide]

Bernard Kelsey, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)10 (+0) 16 (+3)18 (+4)
Skills Arcana +2, History +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 10000 cp.


Social Check DCs


Adelard Darlington, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears grey leather gloves, a grey jacket, and tight pants. His red hair is long and unkept. His blue eyes lackadaisically let the world flow into them.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with unlife at a very young age, Adelard has worked very hard to control his curse. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Find a way to reverse the transformation of his sister; and an old rival family wants him found

Ideals: Passionate. Flaws: Ugly, Disease, Insomniac. Bonds: Family. Occupation: Map Maker

Voice: Posh accent

Attributes [hide]

Adelard Darlington, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 18 (+4)11 (+0) 14 (+2)16 (+3)
Skills Nature +2, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Geoffrey Chatham, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a yellow vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his yellow boots flare out at the collars. His golden hair is cut short with large spiked bangs in the front. He wears a mask on his face.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Ideals: Athletic, Joker, Gifted. Flaws: Antagonistic. Bonds: Adventurer. Occupation: Barrister

Voice: Creaky witch voice

Attributes [hide]

Geoffrey Chatham, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)12 (+1) 8 (-1)11 (+0)
Skills Perception +1, Survival +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Lapis lazuli (8 gp).


Social Check DCs


Wymar Rutherford, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'0" and is a bit bulky. He is very muscular particularly in the legs. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has styled his black hair well, parting it to the right. His eyes are brown and catlike.

Personality: He is calm most of the time but flees social interaction. A true patriot, Wymar would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born several months after his father was called into army service. His family was turned out during the war. He and his family wandered south to less war torn lands. Days after completing his studies, news broke out that his hometown was attacked by giants. Wymar was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: He wants nothing more than to rejoin the army; and he is compelled to act according to his religious beliefs

Flaws: Shy, PTSD. Bonds: Military, Enemies, Religious. Occupation: Sellsword

Voice: Russian accent

Attributes [hide]

Wymar Rutherford, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)14 (+2) 11 (+0)16 (+3)
Skills Animal Handling +2, History +4
Senses Passive Perception 10
Languages Common, Undercommon, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp.


Social Check DCs


Lance Kinsley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He dresses well, typically a more casual-formal manner. He has a small bristly mustache and wavy red hair. His hazel eyes are passionate and lively.

Personality: His tongue was cut out and he uses sign language. He has a small toy that he constantly fidgets with.

History: Born to a pair of adventurers, Lance grew up listening to his father's many stories. From his teen years he was always beautiful and desirable, so people have always doted on him. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk

Ideals: Athletic. Flaws: Disease, Addict. Bonds: Attractive, Adventurer. Occupation: Tanner

Voice: Scandinavian accent

Attributes [hide]

Lance Kinsley, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 8 (-1)13 (+1) 10 (+0)13 (+1)
Skills Athletics +2, Stealth +2
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 sp.


Social Check DCs

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