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Advanced [show]


Gilbert Milton, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy black suit, and carries falchions. His moppish auburn hair is in a traditional bowl cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Mundane. Bonds: Attractive, Nature, Military. Occupation: Beggar

Voice: Rolls R's

Attributes [hide]

Gilbert Milton, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 7
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 7 (-2)17 (+3) 13 (+1)11 (+0)
Skills Investigation +5, Persuasion +2
Senses Passive Perception 11
Languages Common, Abyssal, Celestial, Orc
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1

Possessions: 400 gp.


Social Check DCs


Ernest Clifford, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many yellow ritualistic tattoos. He wears a simple burlap shirt and baggy pants. He conceals his hand crossbow with his veritable burlap sack of a shirt. His silver hair is matted, messy, and big. His face is scarred and worn.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born the only child of a wealthy merchant. Ernest liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has comitted a past crime that haunts him to this day; and retire the richest man in the west

Ideals: Entrepeneur. Flaws: Ugly, Disease, Forgetful. Bonds: Nature. Occupation: Spy

Voice: Speaks through clenched teeth

Attributes [hide]

Ernest Clifford, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)8 (-1) 13 (+1)16 (+3)
Skills Performance +5, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1700 sp. Bloodstone (50 gp). Banded agate (5 gp). Jasper (50 gp). 2 Thunderstones. 4 Tanglefoot bags. 2 Thunderstones.


Social Check DCs


Gilbert Hayley, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a green armored body suit, with a simple yellow line shooting up and back down. His blonde hair is knotted and matted. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He uses divination through singing.

History: The child of eastern immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He left for the east, certain he would find work there.

Motivation: He loathes his own lifestyle.

Ideals: Persistence, Gifted. Flaws: Ugly. Bonds: Immigrant. Occupation: Jeweler

Voice: Low rumbling, strings words together

Attributes [hide]

Gilbert Hayley, Male Human Fighter 3
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 10 (+0)18 (+4) 12 (+1)10 (+0)
Skills Athletics +6, Perception +3
Senses Passive Perception 13
Languages Common, Auran, Goblin, Gnome, Draconic
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +3

Possessions: 3200 sp. Freshwater pearl (16 gp). Chrysoberyl (110 gp). Amethyst (110 gp). 1 Half-Plate. 1 Half-Plate. 1 Masterwork Heavy steel shield.


Social Check DCs


Chad Browning, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears clothing that is held on in multiple layers but all of it is in poor condition. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His thin eyebrows rest above his beady gray eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His father took him hunting and taught him how to get in the mind of other creatures. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is wracked by social anxiety.

Flaws: Ugly, Fearful. Bonds: Poor, Nature, Religious. Occupation: Architect

Voice: Middle-eastern accent

Attributes [hide]

Chad Browning, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)11 (+0) 11 (+0)14 (+2)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 3 Alchemist’s fire.


Social Check DCs


Henry Brandon, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He dresses well, typically a more casual-formal manner. He wears his hair in dreadlocks. He tend to wears goggles to shield his eyes.

Personality: Henry is depressed about a lot of things. He tends to be a nihilist. He has a small toy that he constantly fidgets with.

History: He was born into a rich family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He loathes his own lifestyle; and wants to work out more often

Ideals: Athletic. Flaws: Depressed, Addict. Bonds: Attractive, Rich. Occupation: Fisher

Voice: Stutters

Attributes [hide]

Henry Brandon, Male Human Fighter 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)19 (+4) 13 (+1)8 (-1)
Skills Perception +3
Senses Passive Perception 13
Languages Common, Undercommon, Ignan, Abyssal, Draconic
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: Just what you see.


Social Check DCs

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