Dean Yorke, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears clothing that is held on in multiple layers but all of it is in poor condition. He wears a small hat to hide his balding. He has green eyes and a green hat with a pastel feather.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born on a small isolated farm. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He used his abilities to travel the world and help people.
Motivation: He's repulsed by the PC; and a strong sense of loyalty to human people
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Poor, Nature, Immigrant. Occupation: Cook
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 16 (+3) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 1300 sp.
Theodoric Willoughby, Male Human [Permalink]
Personal [hide]
Description: This southern man wears a white top hat and white clothes. His clothes are grease stained in places. His hair is red and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: A skeptical and narcissistic man, Theodoric's first love is himself. His second love is also himself. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was raised by priests from a young age. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.
Motivation: Meet up once more with his childhood friend; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable. Bonds: Poor, Immigrant, Religious, Mentor, Adventurer. Occupation: Fortune-teller
Voice: Hollow voice
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 8 (-1) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Sylvan, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Charles Hadley, Male Human [Permalink]
Personal [hide]
Description: He wears a grey shirt with thin brown vertical stripes and violet pants. His hair is red and curly. He has several tiny jet earrings on each ear.
Personality: He has a massive crush on the younger sibling of the Armorer who has hired him part-time. The war was a terrible time for him, and Charles does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Gifted from a young age, Charles studied abroad. His arcane abilities were realized during a raid on his village. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He wants nothing more than to rejoin the army; and money/treasure
Ideals: Gifted. Flaws: Depressed. Bonds: Rich, Has a crush, Military. Occupation: Armorer
Voice: Nasally tone
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Auran, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 20000 cp. Chrysoprase (40 gp). Zircon (40 gp).
Geoffrey Dayton, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears a simple burlap shirt and baggy pants. He conceals his rapier with his veritable burlap sack of a shirt and is in decent physical shape. His silver hair is drawn into a tight pony tail with a rose scrunchie. He wears a mask on his face.
Personality: Geoffrey is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: The child of a Adventurer, who enjoyed hunting, Geoffrey was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Wants a kiss; and he has a crush on the local adventurer
Ideals: Extrovert, Gifted. Flaws: Mundane. Bonds: Nature, Has a crush. Occupation: Dilettante
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 7 (-2) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp.
Norman Beverly, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing colorful clothing, dressed as a Locksmith. He has black hair. His blue unseeing eyes seem to look past you.
Personality: A skeptical and narcissistic man, Norman's first love is himself. His second love is also himself. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: Born to a poor family in the city he treasured whatever gifts he got. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He struck the Locksmith job and began his own company from there.
Motivation: His relatives are trying to arrange a marriage; and to be a mason again
Ideals: Impeccable. Flaws: Disease. Bonds: Immigrant, Family, Poor, Job. Occupation: Locksmith
Voice: Thin and wheezing
Attributes [hide]
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: Deep green spinel (130 gp). Deep green spinel (130 gp). Smoky quartz (70 gp).
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