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NPC Generator

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Advanced [show]


Ernest Pickering, Male Human [Permalink]

Personal [hide]

Description: An older man who wears baggy red pantaloons and a black scarf, he is not a threatening figure. His white hair is braided into rings. He has a tattooed face.

Personality: Ernest is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born in the north to a Shepherd, Ernest learned a great deal about his father's area of expertise. When Ernest reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He inherited the family business which he has now maintained for 3 years.

Motivation: Revenge; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Ideals: Extrovert. Flaws: Fearful. Bonds: Job, Military, Enemies. Occupation: Shepherd

Voice: Forgets to breathe while speaking

Attributes [hide]

Ernest Pickering, Male Human Fighter 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 9 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 8 (-1)18 (+4) 12 (+1)14 (+2)
Skills Acrobatics +5, Deception +4
Senses Passive Perception 11
Languages Common, Terran, Elven, Giant, Auran
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +4

Possessions: 16000 sp. 1 Masterwork Common Melee.


Social Check DCs


Justin Brandon, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is dressed in a clean white cloak covering his clean studded leather. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise gray.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is skeptical of what others tell him and is slow to trust.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now mingles about in high society.

Motivation: He is greedy.

Ideals: Athletic. Flaws: Shy, Disease. Bonds: Attractive, Rich. Occupation: Herbalist

Voice: Spanish accent

Attributes [hide]

Justin Brandon, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)14 (+2) 7 (-2)7 (-2)
Skills Animal Handling +0, Persuasion +0
Senses Passive Perception 8
Languages Common, Halfling, Celestial
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp.


Social Check DCs


Trey Blythe, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'9" and wears just a green suit. His left leg appears badly burned and disfigured. He has chestnut hair. His face is scarred and worn.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: The child of a Bookbinder, who enjoyed hunting, Trey was taken on many hunting expeditions. His childhood dream was to be a Bookbinder, but he was a colossal failure. He became a Detective soon after.

Motivation: He is unsatisfied with his job; and to be a bookbinder again

Flaws: Ugly, Antagonistic. Bonds: Job, Nature. Occupation: Detective

Voice: Booming voice

Attributes [hide]

Trey Blythe, Male Human Fighter 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)5 (-3) 12 (+1)8 (-1)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 500 gp.


Social Check DCs


Shane Soames, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He usually wears his brown robe and has his ceremonial dagger always slung over his shoulder. His black hair is drawn into a tight pony tail with a clover scrunchie. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He misses his home and complains about the freezing weather, even in summer.

History: The child of a Knight, who enjoyed hunting, Shane was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To protect his home.

Ideals: Athletic. Bonds: Attractive, Guardian, Immigrant, Nature. Occupation: Healer

Voice: Soft and melodious

Attributes [hide]

Shane Soames, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 10 (+0)13 (+1) 11 (+0)8 (-1)
Skills Animal Handling +2, Performance +1
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 17000 cp. 1 Half-Plate. 1 Darkwood Buckler.


Social Check DCs


Gerald Gresham, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears green painted combat armor at almost all times. His hair is greying and his face has many wrinkles. He wears crescent spectacles with a black brim.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He receives visions of the future at random moments

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Rich. Occupation: Masseuse

Voice: Hard of hearing, loud

Attributes [hide]

Gerald Gresham, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)12 (+1) 13 (+1)12 (+1)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp. Golden pearl (90 gp). Deep green spinel (90 gp). 1 Masterwork Common Melee.


Social Check DCs

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