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NPC Generator

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Advanced [show]


Conrad Trollope, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His chestnut hair is knotted and matted. His eyes are violet.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Conrad took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep.

Ideals: Joker, Gifted. Flaws: Ugly, Insomniac. Occupation: Mercenary

Voice: growls and snarls, animalistic

Attributes [hide]

Conrad Trollope, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)14 (+2) 9 (-1)11 (+0)
Skills Athletics +3, Intimidation +2
Senses Passive Perception 9
Languages Common, Goblin, Infernal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Theobald Law, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He has a large brown mantle and cape that has been intricately interwoven into his pastel robe. He has a silver handlebar mustache and slicked back silver hair. He has several tiny aquamarine earrings on each ear.

Personality: Cocky and sure of himself, he believes he is the best Miner born in the past three hundred years. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He worked as a nervous Miner and found it very stressful. He has worked as a Miner like his father before him.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Extrovert, Artistic. Flaws: Ugly. Bonds: Rich, Job. Occupation: Miner

Voice: French accent

Attributes [hide]

Theobald Law, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 18 (+4)8 (-1) 15 (+2)12 (+1)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: Just what you see.


Social Check DCs


Ernest Garfield, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'4" and wears baggy grey pantaloons and a tan scarf. His left leg appears badly burned and disfigured. His long brown hair reaches down to his waist. He wears crescent spectacles with a black brim.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He uses divination through singing.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. Brilliant and gifted he never wanted to apply himself. Days after completing his studies, news broke out that his hometown was attacked by illithids. Ernest was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it.

Ideals: Gifted. Flaws: Shy. Bonds: Religious, Enemies. Occupation: Shipwright

Voice: Shortens vowels

Attributes [hide]

Ernest Garfield, Male Human Fighter 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 6 (-2)12 (+1) 9 (-1)17 (+3)
Skills Arcana +3, Persuasion +5
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 6000 cp. Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp).


Social Check DCs


Trym Fulton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is dressed in an above average manner. His hair is cut close to his head. He wears round tiny glasses practically rammed into his face.

Personality: He loves telling others what to do and how they should feel about things. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He has gone from town to town working and never settling down anywhere, but has fallen for a local Gardener. He hasn't told them the truth, but wants to settle down with them.

Motivation: He wants to get laid; and to settle down with his crush

Ideals: Opinionated, Logical. Flaws: Insane. Bonds: Attractive, Has a crush. Occupation: Shoemaker

Voice: Pirate accent

Attributes [hide]

Trym Fulton, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 11 (+0)15 (+2) 8 (-1)13 (+1)
Skills Insight +1, Religion +4
Senses Passive Perception 9
Languages Common, Gnoll, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 300 gp.


Social Check DCs


Miles Kendall, Male Human [Permalink]

Personal [hide]

Description: This man wears a fancy brown suit. He has a penchant for wearing a ring with an oversized ruby on his left hand. He has done his best to style his black hair to look like a famous performer. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in the west to a Mercenary, Miles learned a great deal about his mother's area of expertise. From there he went from mercenary job to mercenary job. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has money and likes to spend it.

Ideals: Artistic. Flaws: Disease. Bonds: Attractive, Rich, Adventurer, Job. Occupation: Mercenary

Voice: Russian accent

Attributes [hide]

Miles Kendall, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 13 (+1)15 (+2) 14 (+2)10 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Sylvan, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 600 sp. Rose (30 gp).


Social Check DCs

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