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NPC Generator

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Advanced [show]


Conrad Hackney, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He sports a long blonde beard, and similarly colored long hair. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born in the east. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Conrad and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and wants to work out more often

Ideals: Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Scribe

Voice: Mumbles to self between sentences

Attributes [hide]

Conrad Hackney, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 6 (-2)17 (+3) 12 (+1)15 (+2)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Draconic, Gnome, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 1500 sp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Adam Reed, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears green leather gloves, a green jacket, and tight pants. His auburn hair is singed and shortened. His otherwise smooth face is marked with small tiny scars.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is skeptical of what others tell him and is slow to trust.

History: Adam was born the youngest of three triplets. His mother took him hunting and taught him how to get in the mind of other creatures. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He is terrified, and will act out of fear; and an old rival family wants him found

Flaws: Ugly, Shy, Fearful. Bonds: Family, Nature. Occupation: Barkeep

Voice: Pirate accent

Attributes [hide]

Adam Reed, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)12 (+1) 14 (+2)12 (+1)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp.


Social Check DCs


Frederick Blyth, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He has a large white mantle and cape that has been intricately interwoven into his yellow robe. He is an epitome of beauty. He wears a wide-brimmed hat to hide his balding. He tend to wears goggles to shield his eyes.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He helped his mother out around the business and became quite the natural. In the meantime he has taken over work as a Marshal and occasionally as a mercenary.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Bonds: Attractive, Enemies, Job, Military, Adventurer. Occupation: Marshal

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Frederick Blyth, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 7
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)5 (-3) 8 (-1)14 (+2) 11 (+0)12 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 10
Languages Common, Goblin, Terran
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +2

Possessions: 200 gp. 1 Buckler. 1 Chain shirt. 1 Masterwork Light wooden shield.


Social Check DCs


Patrick Harlow, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is wearing a long, green, dusty cloak. His white hair is drawn into a tight pony tail with a skull scrunchie. His half smiles and green eyes are beguiling and draw you in.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He always tries to repair and not replace. It was this mentality that drove him into the Shoemaker business.

History: He was born several months after his mother was called into army service. A gifted student he started as a Knight, but he got bored and became a Shoemaker. Some 4 years later his spouse died after the birth of his son. Heartbroken, Patrick never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: Wants to work out more often; and sabotage a competitor

Ideals: Persistence, Athletic. Bonds: Attractive, Job, Military, In love. Occupation: Shoemaker

Voice: Strong lisp

Attributes [hide]

Patrick Harlow, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)12 (+1) 9 (-1)14 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Alexandre Eastoft, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He has a moderate pudge and is not very fit. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. He wears round tiny glasses practically rammed into his face.

Personality: Overbrimming with self-confidence, Alexandre isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Alexandre was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Alexandre's mother didn't care for him much, and the feeling was mutual. He now mingles about in high society.

Motivation: He is greedy; and doesn't want to be a beggar and was forced into it by his family

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Attractive, Rich, Family. Occupation: Beggar

Voice: Hard of hearing, loud

Attributes [hide]

Alexandre Eastoft, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)14 (+2) 17 (+3)9 (-1) 12 (+1)10 (+0)
Skills Acrobatics +4
Senses Passive Perception 11
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +4

Possessions: 100 gp.


Social Check DCs

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