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Advanced [show]


Kyle Stratford, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He prefers to wear violet clothing when he does not wear armor, marred by chocolates. His chestnut hair is greasy and uncared for. His violet unseeing eyes seem to look past you.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born in the north to a Cartwright, Kyle learned a great deal about his mother's area of expertise. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He struck the Cartwright job and began his own company from there.

Motivation: To settle down with his crush; and money/treasure

Flaws: Ugly, Disease, Depressed. Bonds: Has a crush, Job, Rich. Occupation: Cartwright

Voice: Prounounces S like Z

Attributes [hide]

Kyle Stratford, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)10 (+0) 15 (+2)13 (+1)
Skills Nature +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Aldous Peyton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears blue leather gloves, a blue jacket, and tight pants. He wears his hair in dreadlocks. His fair skin shows little sign of his aristocratic breeding.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is skeptical of what others tell him and is slow to trust.

History: Born to a pair of adventurers, Aldous grew up listening to his mother's many stories. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Fighting. Flaws: Shy, Racist. Bonds: Attractive, Adventurer. Occupation: Carter

Voice: Spits and sputters

Attributes [hide]

Aldous Peyton, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)15 (+2) 13 (+1)15 (+2)
Skills Investigation +4, Performance +4
Senses Passive Perception 11
Languages Common, Gnome, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: Bloodstone (50 gp). Sard (50 gp). Red garnet (60 gp).


Social Check DCs


Don Morton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a white cloak and cross-gartered grey stockings. His chestnut hair has been sun bleached extensively. His ears are large.

Personality: He speaks before he thinks and is too direct. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Don was born the youngest of three triplets. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Don grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Don. Being a Seamstress kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Find a way to reverse the transformation of his brother; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Fighting. Flaws: Ugly, Impulsive. Bonds: Family, Criminal record. Occupation: Seamstress

Voice: Old thin voice

Attributes [hide]

Don Morton, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 13 (+1)12 (+1) 11 (+0)18 (+4)
Skills History +3
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Wymar Marley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears an entirely white suit with tan socks and a vest with buckled shoes. His hair is silver and curly. His amber unseeing eyes seem to look past you.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born at the edge of vast mountains. Through the years after Wymar was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Wymar's mother didn't care for him much, and the feeling was mutual. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down; and he is content

Flaws: Disease, Antagonistic, Fearful, Mundane. Bonds: Nature. Occupation: Shoemaker

Voice: Strong lisp

Attributes [hide]

Wymar Marley, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)16 (+3) 14 (+2)11 (+0)
Skills Arcana +5, Persuasion +2
Senses Passive Perception 12
Languages Common, Gnome, Dwarven, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Everard Weld, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is generally well dressed albeit a few years behind the times. His hair is silver and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born in the north. He helped his mother out around the business and became quite the natural. He's also a talented Actor, but doesn't like to broadcast it.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Extrovert. Flaws: Sensitive. Bonds: Attractive, Immigrant, Job. Occupation: Doctor

Voice: Soft and mumbly

Attributes [hide]

Everard Weld, Male Human Fighter 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)11 (+0) 12 (+1)14 (+2)
Skills Nature +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 300 gp. Iolite (60 gp). Black opal (1100 gp). Rhodochrosite (16 gp). Pink pearl (130 gp).


Social Check DCs

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