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NPC Generator

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Advanced [show]


Gomory Redfield, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft brown waves gently in the breeze. He carries with him a set of shields on his belt, each one with a topaz on the hilt. His head has been shaved. His eyes are blue and catlike.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Weaver arts, while his mother instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He used his abilities to travel the world and help people.

Motivation: He's repulsed by the PC.

Ideals: Fighting, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Weaver

Voice: Aggressive tone

Attributes [hide]

Gomory Redfield, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)13 (+1) 12 (+1)17 (+3)
Skills Athletics +3, Religion +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 11000 cp.


Social Check DCs


Simon Westcott, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Beneath his clothing is a huge mess of scar tissue. He has no hair. His ears are large.

Personality: He is almost excessively polite to everyone, even when angry. He believes the world needs to unite to get rid of giants once and for all.

History: From birth he was tutored by a cruel and relentless mentor. Cursed with lycanthropy at a very young age, Simon has worked very hard to control his curse. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Flaws: Ugly, Shy, Disease. Bonds: Slave, Enemies, Mentor. Occupation: Weaver

Voice: Can't modulate volume

Attributes [hide]

Simon Westcott, Male Human Fighter 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 7 (-2)14 (+2) 16 (+3)11 (+0)
Skills Performance +2, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Ignan, Elven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 500 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Adam Hartford, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He carries with him a set of maces, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His auburn hair is drawn into a tight pony tail with a rose scrunchie. His hazel eyes lackadaisically let the world flow into them.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Recently he has begun working with bootleggers and crooks.

Motivation: He is greedy; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Ideals: Fighting. Bonds: Criminal record, Rich, Religious, Enemies. Occupation: Marshal

Voice: Sighs a lot, exhausted

Attributes [hide]

Adam Hartford, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)15 (+2) 13 (+1)9 (-1)
Skills Athletics +3, History +4
Senses Passive Perception 11
Languages Common, Draconic, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 2400 sp. 1 Half-Plate. 1 Buckler. 1 Masterwork Light wooden shield.


Social Check DCs


Trym Marlee, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He wears a fine chain shirt which he covers with green colored cloaks and clothing. He has a hunchback. His black hair is long and unkept. His hazel eyes are passionate and lively.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He comes from a rich northern family. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Ideals: Justice. Flaws: Ugly, Shy. Bonds: Rich, Adventurer. Occupation: Mortician

Voice: Spits words with contempt

Attributes [hide]

Trym Marlee, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 10 (+0)14 (+2) 13 (+1)12 (+1)
Skills Persuasion +3, Religion +4
Senses Passive Perception 11
Languages Common, Goblin, Terran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Hunter Sutton, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy blue suit, and he perpetually has his club ready. His hair, while still mostly blonde, has prominent grey streaks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He never swears and excessively uses polite adverbs when speaking. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it.

Ideals: Fighting, Optimist, Joker. Flaws: Insane. Bonds: Attractive, Rich. Occupation: Glassblower

Voice: Draws out vowels

Attributes [hide]

Hunter Sutton, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)6 (-2) 14 (+2)13 (+1)
Skills Perception +4, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Jasper (80 gp). Carnelian (80 gp).


Social Check DCs

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