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NPC Generator

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Advanced [show]


Peter Hale, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He tends to wear a red poncho over his likewise colored trousers and shirt. His hair is greying and his face has many wrinkles. His thin eyebrows rest above his beady amber eyes.

Personality: He is calm most of the time but flees social interaction. He has a small toy that he constantly fidgets with.

History: Gifted from a young age, Peter studied abroad. He was an apprentice working in his father's forge. He's since become an addict/alcoholic.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Ugly, Shy, Addict. Bonds: Job. Occupation: Armorer

Voice: Speaks through clenched teeth

Attributes [hide]

Peter Hale, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 14 (+2)12 (+1) 5 (-3)11 (+0)
Skills Perception -1, Performance +2
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Justin Heiser, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is long and golden with streaks of silver, and is pulled back with small white clips. His beard is silver, braided, and well cared for. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is irascible and easily irritated. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His first spouse was a Apothecary, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He moves from town to town, unable to find a place to settle.

Motivation: To get a good night's sleep; and he has passion for adventuring and risk

Flaws: Antagonistic, Insomniac. Bonds: Adventurer, Family, Immigrant. Occupation: Glassblower

Voice: Shortens vowels

Attributes [hide]

Justin Heiser, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)7 (-2) 13 (+1)7 (-2)
Skills Persuasion +0, Religion +0
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Black pearl (200 gp). Sardonyx (20 gp). 1 Buckler.


Social Check DCs


Trey Gentry, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing a long, brown, dusty cloak. He has no hair. His gray eyes have a joyful gleam in them most of the time.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born a particularly ugly child, much to the horror of his parents. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Some 2 years later his spouse died after the birth of his daughter. Heartbroken, Trey never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: He'd like to take his coworkers down a peg; and to protect his home

Ideals: Gifted. Flaws: Ugly. Bonds: Job, In love, Guardian. Occupation: Fletcher

Voice: Scottish accent

Attributes [hide]

Trey Gentry, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 11 (+0)11 (+0) 16 (+3)12 (+1)
Skills Deception +3, Sleight of Hand +5
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Frederick Ramsay, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a brown tunic with green highlights, and long black pants that bunch up around his shoes. He has wavy white hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He served in the navy to pay for his family's outstanding loans. Frederick was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He now spends his time doing works of charity.

Motivation: Wants to work out more often; and he has a rivalry with the church that dominates his actions

Ideals: Athletic, Philantrophist. Bonds: Attractive, Job, Military, Religious. Occupation: Doctor

Voice: Strong lisp

Attributes [hide]

Frederick Ramsay, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)15 (+2) 6 (-2)13 (+1)
Skills Animal Handling +0, Nature +4
Senses Passive Perception 8
Languages Common, Draconic, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp. Smoky quartz (30 gp). 4 Smokesticks. 4 Alchemist’s fire. 2 Tanglefoot bags.


Social Check DCs


Aldous Hadlee, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a black coat, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. He keeps his white hair in a pixie cut. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: His parents moved while he was still in utero so he is the first generation to be born here. Through the years after Aldous was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Aldous's mother didn't care for him much, and the feeling was mutual. He has been a successful dealer in antiques buying low and selling high.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Adventurer. Occupation: Performer

Voice: Posh accent

Attributes [hide]

Aldous Hadlee, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 14 (+2)10 (+0) 16 (+3)6 (-2)
Skills Medicine +5, Performance +0
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 400 gp.


Social Check DCs

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