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Advanced [show]


Roland Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He wears a white shirt with thin red vertical stripes and violet pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His blonde hair is styled in orderly dreadlocks. His green eyes dart from person to person to random spaces in the air.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is an amazing painter.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents enrolled him in a Fighter school at a young age so that he could practice his necromantic talents. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things; and to reunite with his absent mother

Ideals: Gifted. Flaws: Mundane, Antagonistic. Bonds: Attractive. Occupation: Masseuse

Voice: Scottish accent

Attributes [hide]

Roland Hadleigh, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)9 (-1) 11 (+0)13 (+1)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Healer’s kit. 1 Superior lock.


Social Check DCs


Lance Marleigh, Male Human [Permalink]

Personal [hide]

Description: This eastern man tends to wear a large grey jacket. His clothes are grease stained in places. His hair is always cut to a buzz. His fierce blue eyes like to dwell on things.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Lance enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born in the east his family was never financially stable. Brilliant and gifted he never wanted to apply himself. He has worked as a Mayor like his father before him.

Motivation: Expand his business; and balancing his hectic life and new mayor responsibilities is difficult

Ideals: Gifted. Flaws: Antagonistic, Hedonist. Bonds: Poor, Immigrant, Job. Occupation: Mayor

Voice: Excited and jittery

Attributes [hide]

Lance Marleigh, Male Human Fighter 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 13 (+1)13 (+1) 14 (+2)8 (-1)
Skills Animal Handling +4, Religion +3
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Adam Redfield, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing a perfectly clean shirt and pair of pants. His chestnut hair is cut short with large spiked bangs in the front. He is baby faced.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He is the product a well kept family trust fund and as such has never really known need. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has dedicated himself to building a better world.

Motivation: He wants to get laid; and to pay off his debts

Ideals: Joker. Bonds: Attractive, Adventurer, Rich, Debt, Has a crush. Occupation: Stableman

Voice: Hard of hearing, loud

Attributes [hide]

Adam Redfield, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)13 (+1) 11 (+0)8 (-1)
Skills Stealth +3, Survival +2
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Patrick Blankley, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears clothing that is held on in multiple layers but all of it is in poor condition. He has no hair. His eyes are violet and he is always smoking a pipe.

Personality: He is witty, but his monotone delivery comes off as unnerving He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born to loving parents in a slum to the east. When Patrick reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Nothing but the best is good enough for him.

Ideals: Joker, Impeccable. Flaws: Ugly. Bonds: Poor, Military. Occupation: Sculptor

Voice: Timid voice

Attributes [hide]

Patrick Blankley, Male Human Fighter 5
Medium (5'10") Human, True Neutral (CR 5)
Armor Class 8
Hit Points 55 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 16 (+3)13 (+1) 12 (+1)10 (+0)
Skills Perception +4, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1

Possessions: 600 gp.


Social Check DCs


Heward Oakley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears dark leathers with embroidery. He wears a wide-brimmed hat to cover his moderate length blonde hair. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born to a pair of adventurers, Heward grew up listening to his father's many stories. His father was a mechanic, and taught him how to fix just about anything. Since then, he has sought to make the best of life.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Ideals: Persistence, Optimist. Bonds: Adventurer, Family. Occupation: Fortune-teller

Voice: Spits and sputters

Attributes [hide]

Heward Oakley, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)16 (+3) 11 (+0)17 (+3)
Skills Stealth +2
Senses Passive Perception 10
Languages Common, Sylvan, Aquan, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: Just what you see.


Social Check DCs

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