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Advanced [show]


William Myerscough, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears a custom-built plate barding that's adorned with green lining and desert motifs. His skin is also unnaturally pale. He has a long brown beard with little hanging trinkets. He wears round tiny glasses practically rammed into his face.

Personality: A skeptical and narcissistic man, William's first love is himself. His second love is also himself. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born a particularly ugly child, much to the horror of his parents. His first spouse was a Detective, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He got away from his former life and has fallen to alcoholism.

Motivation: He doesn't get along with people that don't share his tastes; and regain custody of his daughter

Ideals: Impeccable. Flaws: Ugly, Addict. Bonds: Adventurer, Family. Occupation: Marshal

Voice: Nasally tone

Attributes [hide]

William Myerscough, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 13 (+1)9 (-1) 14 (+2)15 (+2)
Skills Persuasion +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Simon Sharps, Male Human [Permalink]

Personal [hide]

Description: This southern man typically wears a sleeveless long coat of deep green leather and dull grey iron scale mail. His clothes are grease stained in places. His long red hair reaches down to his waist. He has a dull look in his gray eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Born to a Herbalist, his father struggled to pay the bills. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Simon grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Simon. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Justice. Flaws: Antagonistic. Bonds: Poor, Immigrant, Criminal record. Occupation: Jeweler

Voice: Slow speaker

Attributes [hide]

Simon Sharps, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 8
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 13 (+1)12 (+1) 12 (+1)6 (-2)
Skills Acrobatics +0, Animal Handling +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +3

Possessions: 300 gp. 1 Simple lock. 1 Average lock. 1 Silver holy symbol.


Social Check DCs


Godfrey Adley, Male Human [Permalink]

Personal [hide]

Description: 6'3" and muscular, this western man is dressed in earthy colors with a brown and blue handkerchief worn on his left side. He is bald on top and has large blonde tufts of hair around his ears. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born to loving parents in a slum to the west. He helped his mother out around the business and became quite the natural. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Godfrey fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Athletic, Fighting. Flaws: Ugly, Sensitive. Bonds: Poor, Job. Occupation: Guard

Voice: American accent

Attributes [hide]

Godfrey Adley, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)13 (+1) 14 (+2)14 (+2)
Skills Arcana +3
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 4 Smokesticks. 1 Everburning torch.


Social Check DCs


Robert Mori, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who tends to wear a large black jacket. With a patchy brown beard and wild brown hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. As long as the job gets done he does not care how it got done.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A freak accident while working with his Blacksmith mother left him crippled. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He feels kind of lost in life; and he's attracted to the pc

Ideals: Professionalism, Gifted. Flaws: Insane, Disease, Depressed. Bonds: Has a crush. Occupation: Painter

Voice: Eastern European accent

Attributes [hide]

Robert Mori, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)14 (+2) 9 (-1)7 (-2)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Halfling, Auran
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 900 sp.


Social Check DCs


Reynard Anderton, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He carries a battered longbow and tarnished sai as well. He has a long red beard with little hanging trinkets. He wears round tiny glasses practically rammed into his face.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Reynard was born the youngest of three triplets. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Money/treasure.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Rich, Family. Occupation: Armorer

Voice: Soothing and warm

Attributes [hide]

Reynard Anderton, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)15 (+2) 17 (+3)17 (+3)
Skills Persuasion +5, Stealth +2
Senses Passive Perception 13
Languages Common, Elven, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp.


Social Check DCs

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