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NPC Generator

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Advanced [show]


Gunter Windsor, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'11" and usually wears his violet robe and has his dagger always slung over his shoulder. His left hand appears badly burned and disfigured. His blonde hair is cut jaggedly and amateurishly. His eyes are hazel and beady.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Marshal

Voice: Spits words with contempt

Attributes [hide]

Gunter Windsor, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 12 (+1)11 (+0) 9 (-1)11 (+0)
Skills Acrobatics +0, Arcana +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +2

Possessions: 8000 cp.


Social Check DCs


Ralf Clayton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears light armors faded through time and improper care. His brown hair is lengthy and is close to two feet long. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He will rave to anyone who will listen. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: From birth he was tutored by a cruel and relentless mentor. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He moves from town to town, unable to find a place to settle.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Philantrophist. Flaws: Insane. Bonds: Immigrant, Mentor. Occupation: Barber

Voice: Pronounces difficult words wrong

Attributes [hide]

Ralf Clayton, Male Human Fighter 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)13 (+1) 15 (+2)19 (+4)
Skills Athletics +4, Intimidation +6
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +6

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Gerald Browning, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He dresses like a well dressed Shipwright does. He wears his silver hair up. His half smiles and green eyes are beguiling and draw you in.

Personality: He exudes charisma. He is a tour de force of persuasion. Gerald is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Born to a pair of adventurers, Gerald grew up listening to his father's many stories. His family was turned out during the war. He and his family wandered south to less war torn lands. He has worked as a Shipwright like his father before him.

Motivation: Expand his business; and marry his brother to traveling adventurers

Flaws: PTSD. Bonds: Job, Attractive, Family, Adventurer. Occupation: Shipwright

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Gerald Browning, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 8
Hit Points 41 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 18 (+4)11 (+0) 9 (-1)13 (+1)
Skills Animal Handling +1, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 500 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Peter Webley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a brown vest with golden trim over his white shirt. His red leather gloves and pants are well-kept, and his brown boots flare out at the collars. His red hair, when down, is lengthy. He has a tattooed face.

Personality: He is witty, but his monotone delivery comes off as unnerving He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born the only child of a wealthy merchant. His druidic abilities were realized during a raid on his village. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is terrified, and will act out of fear; and he's repulsed by the pc

Ideals: Joker, Entrepeneur, Gifted. Flaws: Antagonistic, Fearful. Occupation: Fortune-teller

Voice: Sighs a lot, exhausted

Attributes [hide]

Peter Webley, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 8 (-1)10 (+0) 13 (+1)9 (-1)
Skills Stealth +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 9000 cp. Malachite (9 gp). White pearl (150 gp). Bloodstone (20 gp).


Social Check DCs


Anselm Yeardley, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. His skin is also unnaturally pale. He wears his blonde hair down. His eyes are likewise blue.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Flattery will make him almost putty in your hands.

History: He was born in the north, but his parents moved at a very young age to the south. Brilliant and gifted he never wanted to apply himself. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Ugly, Antagonistic, Selfish. Bonds: Immigrant. Occupation: Beggar

Voice: Forgets to breathe while speaking

Attributes [hide]

Anselm Yeardley, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)14 (+2) 9 (-1)16 (+3)
Skills Nature +4, Perception +1
Senses Passive Perception 11
Languages Common, Goblin, Giant
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 12000 cp. Deep blue spinel (700 gp). Malachite (12 gp).


Social Check DCs

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