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NPC Generator

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Advanced [show]


Anselm Stratford, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male tends to wear a brown poncho over his likewise colored trousers and shirt. He is tall, broad shouldered and powerfully built. He wears a top hat to cover his moderate length auburn hair. His hazel eyes peer out from beneath his top brown hat.

Personality: He is almost excessively polite to everyone, even when angry. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. By chance he met his sister recently and the two have been together since.

Motivation: Regain custody of his son; and wants to raise his children well

Ideals: Artistic. Flaws: Shy, Disease. Bonds: Family, Rich. Occupation: Dyer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Anselm Stratford, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)17 (+3) 11 (+0)10 (+0)
Skills Athletics +3, Nature +5
Senses Passive Perception 10
Languages Common, Abyssal, Gnome, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +5

Possessions: 1100 sp. Silver-plated steel longsword with jet jewel in hilt (100 gp).


Social Check DCs


Roger Alston, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Body Guard. He carries with him a set of monstrous two handed axes, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His brown hair is knotted and matted. This amber eyed northerner is not easily forgotten.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born in a small plains village. He moved out south to avoid the crime he committed. He has drifted from career to career and currently works as a Body Guard.

Motivation: Wants to open a new tavern.

Ideals: Fighting. Flaws: Disease. Bonds: Job, Criminal record, Nature. Occupation: Body Guard

Voice: Speaks with a cold

Attributes [hide]

Roger Alston, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)12 (+1) 8 (-1)16 (+3)
Skills Arcana +3, Insight +1
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2600 sp.


Social Check DCs


William Ashley, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears rags and sports a simple walking cane. His brown hair is greasy and uncared for. His violet eyes have a joyful gleam in them most of the time.

Personality: He is overprotective of those who hire his services. When he's not drinking or sleeping the drinks off, he's doing singing.

History: He was born in a small desert village. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To clean up the streets; and to protect his home

Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Poor, Guardian, Nature. Occupation: Fortune-teller

Voice: Speaks with back of mouth

Attributes [hide]

William Ashley, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)13 (+1) 13 (+1)13 (+1)
Skills Athletics +2, Medicine +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Hunter Blakeley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears bulky black painted plate armor. His hair, while still mostly black, has prominent grey streaks. His ears are large.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Born in the north to a Shipwright, Hunter learned a great deal about his mother's area of expertise. Like his mother and his brother before him, after school he went straight into learning to become a Shipwright. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: His religion dominates his actions; and he wants to meet his childhood hero

Flaws: Ugly. Bonds: Job, Criminal record, Adventurer, Religious. Occupation: Shipwright

Voice: Excited and jittery

Attributes [hide]

Hunter Blakeley, Male Human Fighter 4
Medium (5'8") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)14 (+2) 9 (-1)14 (+2)
Skills Insight +1, Investigation +4
Senses Passive Perception 9
Languages Common, Elven, Celestial
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Shane Axton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is generally well dressed albeit a few years behind the times. He has a long golden beard with little hanging trinkets. He has a tattooed face.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has a small toy that he constantly fidgets with.

History: Sold as a small child to a necromancer, Shane was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Passionate. Flaws: Addict. Bonds: Attractive, Mentor, Criminal record. Occupation: Weaver

Voice: Speaks like tongue is numb

Attributes [hide]

Shane Axton, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)16 (+3) 14 (+2)12 (+1)
Skills Persuasion +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2300 sp.


Social Check DCs

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