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NPC Generator

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Advanced [show]


Gomory Harrington, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He has a moderate pudge and is not very fit. His silver hair is drawn into a tight pony tail with a card scrunchie. He is baby faced.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He now travels the world, in search of power and loot.

Motivation: To reunite with his absent father; and he wants to meet his childhood hero

Ideals: Gifted. Flaws: Ugly, Insomniac. Bonds: Poor, Family, Adventurer. Occupation: Body Guard

Voice: pre-pubescent

Attributes [hide]

Gomory Harrington, Male Human Fighter 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)12 (+1) 11 (+0)18 (+4)
Skills Persuasion +6
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Rolf Browning, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is renowned for his bright white suits and hats. He keeps his blonde hair in a pixie cut. His face is covered beneath a completely black helmet.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Rolf was born in the south. At a young age he loved to build and create. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Persistence. Flaws: Ugly. Bonds: Family, Adventurer. Occupation: Unemployed

Voice: Hard of hearing, loud

Attributes [hide]

Rolf Browning, Male Human Fighter 4
Medium (5'5") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 7 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 7 (-2)11 (+0) 9 (-1)14 (+2)
Skills Intimidation +4, Stealth +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Ralf Gladstone, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His black hair is cut jaggedly and amateurishly. He is baby faced.

Personality: He is overprotective of those who hire his services. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Ralf was born on a far eastern mountains where he grew up under the tutelage of his mother, an expert Barkeep. He has recently gotten a pet goose that steals things from people.

Motivation: To clean up the streets.

Flaws: Impulsive. Bonds: Rich, Guardian, Immigrant, Criminal record. Occupation: Barkeep

Voice: Sighs a lot, exhausted

Attributes [hide]

Ralf Gladstone, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)11 (+0) 11 (+0)12 (+1)
Skills Investigation +2, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Lapis lazuli (16 gp). Bloodstone (30 gp). 3 Tanglefoot bags. 3 Alchemist’s fire.


Social Check DCs


Aldous Tindall, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is dressed in earthy colors with a brown and grey handkerchief worn on his left side. He wears his golden hair up in a very large beehive style do. His face is covered beneath a completely black helmet.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Dilettante. Recently the stress of being a Dilettante has made it difficult for him to sleep.

Motivation: He is unsatisfied with his job; and to be a knight again

Flaws: Antagonistic, Disease, Insomniac. Bonds: Poor, Job. Occupation: Dilettante

Voice: Middle-eastern accent

Attributes [hide]

Aldous Tindall, Male Human Fighter 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)18 (+4) 14 (+2)9 (-1)
Skills Acrobatics +3, Insight +4
Senses Passive Perception 12
Languages Common, Druidic, Ignan, Halfling, Goblin
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Patrick Ainsley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he dresses in black turtlenecks beneath a green coat with brown slacks. He sports a long white beard, and similarly colored long hair. He wears large thick round spectacles.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is obsessed with his god.

History: A powerful wizard made him what he is. He was an apprentice working in his mother's forge. He was always very intelligent and has formed a secret society of specialists.

Motivation: He feels threatened by others; and he is compelled to act according to his religious beliefs

Flaws: Secretive, Fearful. Bonds: Religious, Mentor, Job. Occupation: Fortune-teller

Voice: Indian accent

Attributes [hide]

Patrick Ainsley, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 13 (+1)13 (+1) 16 (+3)11 (+0)
Skills Athletics +0, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +5

Possessions: 200 gp.


Social Check DCs

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