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NPC Generator

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Advanced [show]


Gerard Sutton, Male Human [Permalink]

Personal [hide]

Description: He dresses in green turtlenecks beneath a black coat with blue slacks. His attire stands in sharp contrast to his greatsword, which is beautifully polished and possesses an ornate carving of a card on it. His silver hair is singed and shortened. His face is scarred and worn.

Personality: He can speak with the recently deceased. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Herbalist arts, while his mother instructed him in etiquette, music and courtly manner. A freak accident while working with his Apothecary father left him crippled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy; and money/treasure

Ideals: Gifted. Flaws: Ugly, Secretive, Disease. Bonds: Rich. Occupation: Herbalist

Voice: Loud with bravado

Attributes [hide]

Gerard Sutton, Male Human Fighter 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)16 (+3) 10 (+0)15 (+2)
Skills Nature +5, Stealth +3
Senses Passive Perception 10
Languages Common, Undercommon, Halfling, Aquan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Kyle Royston, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man dresses well, typically a more casual-formal manner and is in decent physical shape. He wears his chestnut hair up. He tend to wears goggles to shield his eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born in the north to a Painter, Kyle learned a great deal about his mother's area of expertise. His parents enrolled him in a Fighter school at a young age so that he could practice his psionic talents. He now owns his own business.

Motivation: Balancing his hectic life and new Painter responsibilities is difficult; and further expansion of business

Ideals: Gifted. Flaws: Disease, Impulsive. Bonds: Attractive, Job. Occupation: Painter

Voice: growls and snarls, animalistic

Attributes [hide]

Kyle Royston, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 10 (+0)11 (+0) 14 (+2)11 (+0)
Skills History +2, Sleight of Hand +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: Coral (130 gp). Jasper (20 gp). Blue quartz (16 gp). 1 Crowbar.


Social Check DCs


Lewis Wentworth, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a lot of dark rich colors, with gold accents, he is not a threatening figure. His white hair is still thick. His eyes are gray and he is always smoking a pipe.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born at the edge of vast island. He helped his mother out around the business and became quite the natural. He's also a talented Tailor, but doesn't like to broadcast it.

Motivation: He is wracked by social anxiety; and wants to open a new tavern

Ideals: Fighting. Flaws: Fearful. Bonds: Attractive, Nature, Job. Occupation: Crown-heir

Voice: Mousy voice

Attributes [hide]

Lewis Wentworth, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)8 (-1) 18 (+4)12 (+1)
Skills Intimidation +3, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 800 sp. 1 Disguise kit.


Social Check DCs


Adam Allerton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a red costume with the symbols of magic on his torso. His blonde hair is unkempt and raggedy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born in the east his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. He hasn't been sleeping well lately.

Motivation: He feels threatened by others.

Flaws: Ugly, Insomniac, Antagonistic, Fearful. Bonds: Poor. Occupation: Painter

Voice: Sounds elderly

Attributes [hide]

Adam Allerton, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 12 (+1)10 (+0) 13 (+1)14 (+2)
Skills Medicine +3, Sleight of Hand +0
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 400 gp.


Social Check DCs


Trym Tinley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing colorful clothing, dressed as a Mayor. He sports a long auburn beard, and similarly colored long hair. His green unseeing eyes seem to look past you.

Personality: He will rave to anyone who will listen. He is lazy and tries to find solutions quickly.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better kind of golem.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and to reunite with his old friends

Flaws: Disease, Insane, Lazy, Antagonistic. Bonds: Adventurer, Criminal record. Occupation: Mayor

Voice: Booming voice

Attributes [hide]

Trym Tinley, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 7 (-2)13 (+1) 17 (+3)15 (+2)
Skills History +3, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs

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