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NPC Generator

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Advanced [show]


Norman Winthrop, Male Human [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across his face, he wears a violet collared shirt and brown pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. He keeps his white hair in a flapper bob. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born in a small plains village. He worked as a nervous Crown-heir and found it very stressful. He then took over the family business and is one of the better Crown-heir for hire.

Motivation: Further expansion of business; and a need for knowledge about a nearby landmark

Ideals: Optimist. Bonds: Attractive, Adventurer, Nature, Job. Occupation: Crown-heir

Voice: Uses lots of figures of speech

Attributes [hide]

Norman Winthrop, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 17 (+3)11 (+0) 9 (-1)15 (+2)
Skills Arcana +2, Stealth +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2400 sp.


Social Check DCs


Geoffrey Beckwith, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He does not wear sleeves and tends to eschew shirts when he can avoid it. He is an epitome of beauty. His long black hair reaches down to his waist. His skin is flawless and his brown eyes scan people very quickly.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has a minor phobia of water and hates getting wet.

History: Born in the south his family was never financially stable. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He struck the Crown-heir job and began his own company from there.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Impeccable, Gifted. Flaws: Fearful. Bonds: Attractive, Poor. Occupation: Crown-heir

Voice: German accent

Attributes [hide]

Geoffrey Beckwith, Male Human Fighter 3
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)11 (+0) 14 (+2)14 (+2)
Skills Stealth +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 30 pp.


Social Check DCs


Theobald Tewksbury, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears long strands of emerald and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has moderate length chestnut hair. His eyes are amber and catlike.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now mingles about in high society.

Motivation: He wants nothing more than to rejoin the army; and wants to work out more often

Ideals: Athletic. Flaws: Shy, Antagonistic. Bonds: Rich, Military. Occupation: Dyer

Voice: Scandinavian accent

Attributes [hide]

Theobald Tewksbury, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 16 (+3)12 (+1) 15 (+2)11 (+0)
Skills Acrobatics +1, Religion +3
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Gerald Ainsley, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He dresses like a well dressed Shepherd does. His golden hair is cut jaggedly and amateurishly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He also is a firm believer in the manly ideal.

History: Gerald was raised in a hard working conservative environment. A gifted student he started as a Knight, but he got bored and became a Shepherd. He has worked as a Shepherd like his mother before him.

Motivation: Sabotage a competitor.

Ideals: Athletic, Optimist. Flaws: Insane, Impulsive. Bonds: Job. Occupation: Shepherd

Voice: Uses lots of figures of speech

Attributes [hide]

Gerald Ainsley, Male Human Fighter 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 6
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)3 (-4) 16 (+3)11 (+0) 9 (-1)11 (+0)
Skills Acrobatics -1, History +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged -1 / 2d4-4, Grapple +3

Possessions: 10 pp.


Social Check DCs


Ernest Reid, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a brown feathered hat and brown clothes. He has styled his red hair well, parting it to the left. His amber unseeing eyes seem to look past you.

Personality: Eccentric and domineering, Ernest will drive conversation. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He inherited the family business which he has now maintained for 9 years.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Extrovert, Optimist, Fighting. Flaws: Disease. Bonds: Job. Occupation: Sailor

Voice: French accent

Attributes [hide]

Ernest Reid, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 9 (-1)10 (+0) 12 (+1)15 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 3100 sp.


Social Check DCs

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