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Advanced [show]


Roger Bradford, Male Human [Permalink]

Personal [hide]

Description: An older man who wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a trident, but if one is not available he will default to his scythe, he is not a threatening figure. His moppish red hair is in a traditional bowl cut. His eyes are brown and he is always smoking a pipe.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Because his father participated in the massacre of their homeland, brigands burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his mother from journeying south to reunite his family. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of brigands

Flaws: Disease, Insomniac. Bonds: Enemies, Immigrant. Occupation: Bounty Hunter

Voice: Jamaican accent

Attributes [hide]

Roger Bradford, Male Human Fighter 4
Medium (6'3") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)13 (+1) 7 (-2)14 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Anthony Easton, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He is generally shirtless and showing off his tattooed chest. His whole body is exceptionally muscular. His hair, while still mostly brown, has prominent grey streaks. His eyes are green and beady.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He takes great joy in being the best Weaver in town.

History: Anthony was born the youngest of three triplets. Because his mother participated in the massacre of their homeland, brigands burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his father from journeying north to reunite his family. He ran away from his former home and has been making his living as a Weaver for the past few years.

Motivation: Expand his business; and an old rival family wants him found

Flaws: Ugly, Cynical. Bonds: Immigrant, Job, Family, Enemies. Occupation: Weaver

Voice: Low rumbling, strings words together

Attributes [hide]

Anthony Easton, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)12 (+1) 12 (+1)12 (+1)
Skills Deception +3, Stealth +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Gunter Alby, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a brown wide-brimmed hat and brown clothes. His silver hair, when down, is lengthy. His eyes, though not visible through his cowl, are amber.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is obsessed with a lost civilization.

History: He is the product a well kept family trust fund and as such has never really known need. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: To unite with his sister; and he is greedy

Flaws: Depressed. Bonds: Attractive, Adventurer, Rich, Criminal record, Family. Occupation: Carpenter

Voice: Hissing voice

Attributes [hide]

Gunter Alby, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)13 (+1) 14 (+2)7 (-2)
Skills Intimidation +0, Religion +3
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3000 sp.


Social Check DCs


Bernard Huxley, Male Human [Permalink]

Personal [hide]

Description: He sports yellow clothing, slightly heavier than average wear. He has a chestnut handlebar mustache and slicked back chestnut hair. He is baby faced.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father had invested heavily in several trade routes and wanted him to inherit them. He used his abilities to trick people and travel the world for free.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Impeccable. Flaws: Mundane. Bonds: Criminal record, Rich. Occupation: Map Maker

Voice: Smoker's lung

Attributes [hide]

Bernard Huxley, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 15 (+2)14 (+2) 13 (+1)10 (+0)
Skills Animal Handling +3, Intimidation +2
Senses Passive Perception 11
Languages Common, Ignan, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 200 gp. 1 Masterwork Common Melee.


Social Check DCs


Ernest Brixton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears skinny pants and wears a tan and yellow robe with the hood down. He wears a top hat to hide his balding. His eyes are brown and he is always smoking a pipe.

Personality: A skeptical and narcissistic man, Ernest's first love is himself. His second love is also himself. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: His parents moved while he was still in utero so he is the first generation to be born here. Ernest was born on a far eastern forest where he grew up under the tutelage of his father, an expert Assassin. He moves from town to town, unable to find a place to settle.

Motivation: An old rival family wants him found; and he feels the way he acts is they only way to get by in the world

Ideals: Athletic, Impeccable, Artistic. Bonds: Family, Immigrant. Occupation: Assassin

Voice: Low rumbling, strings words together

Attributes [hide]

Ernest Brixton, Male Human Fighter 4
Medium (5'4") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 17 (+3)15 (+2) 15 (+2)10 (+0)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Giant, Druidic
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. Deep blue spinel (300 gp). Bloodstone (70 gp). 1 Chain shirt. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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