Clerebold Wedgwood, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a custom-built plate barding that's adorned with yellow lining and desert motifs. His wide-brimmed hat is riddled with cuts and holes. His otherwise smooth face is marked with small tiny scars.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a logical person and will generally grow upset if things defy logic and science.
History: He was raised in a island tribe. He was taken from his home at a very young age. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He is currently in port desperately looking for someone to get him out; and to share knowledge with the world
Ideals: Persistence, Logical. Flaws: Ugly. Bonds: Nature, Slave. Occupation: Sailor
Voice: Scottish accent
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 16 (+3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnoll, Auran, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 300 gp. 1 Darkwood Buckler. 1 Half-Plate.
Thomas Morley, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears very tight pants and wife beaters, though occasionally he sports a violet coat. His red hair is styled in orderly dreadlocks. His thin eyebrows rest above his beady blue eyes.
Personality: Thomas speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. A true patriot, Thomas would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born blind and as such lacked many opportunities for work. Through the years after Thomas was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Thomas's father didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Nothing but the best is good enough for him.
Ideals: Impeccable. Flaws: Ugly, Disease, Antagonistic. Bonds: Military. Occupation: Locksmith
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 13 (+1) | 12 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
Possessions: 9000 cp.
Robert Rayden, Male Human [Permalink]
Personal [hide]
Description: He is dressed in a clean red cloak covering his clean studded leather, and carries hammers. His silver hair is lengthy. He wears crescent spectacles with a black brim.
Personality: Robert speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He also is a firm believer in the manly ideal.
History: Born in the east to a Fortune-teller, Robert learned a great deal about his father's area of expertise. A gypsy cursed him at a young age, leading to his ugly appearance. He has set out to sabotage the competition.
Motivation: He'd like to take his coworkers down a peg; and he doesn't get along with people that don't share his tastes
Ideals: Fighting, Impeccable. Flaws: Impulsive, Ugly. Bonds: Job. Occupation: Fortune-teller
Voice: Nasally tone
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 15 (+2) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 35000 sp. 1 Minor magic item.
Justin Coombs, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'10". He wears a fancy tan suit, and his gloved hand is found clutching a shortbow. With bright black hair and a scraggly beard. His gray eyes have a joyful gleam in them most of the time.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. A true patriot, Justin would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Gifted from a young age, Justin studied abroad. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Layabout work with an outfit from a few towns over. Layabout work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 5 years.
Motivation: Money/treasure; and further expansion of business
Ideals: Gifted. Flaws: Depressed. Bonds: Attractive, Military, Job, Rich. Occupation: Layabout
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Celestial, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp. Pink pearl (160 gp). Coral (160 gp). Deep blue spinel (300 gp).
Charles Peyton, Male Human [Permalink]
Personal [hide]
Description: He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He is portly but not overly obese. He keeps his silver hair in a flapper bob. He has gleaming, smiling green eyes.
Personality: He will rave to anyone who will listen. As long as the job gets done he does not care how it got done.
History: Charles was raised in a hard working conservative environment. His parents enrolled him in a Fighter school at a young age so that he could practice his druidic talents. He has worked as a Ploughman like his father before him.
Motivation: He's looking for his big break; and wants to open a new tavern
Ideals: Professionalism, Gifted. Flaws: Insane. Bonds: Job, Adventurer. Occupation: Ploughman
Voice: Old thin voice
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 13 (+1) | 9 (-1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. Chalcedony (80 gp).
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Their contribution stands as a beacon of hope for all adventurers!
