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Advanced [show]


Aldous Barney, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears baggy black pantaloons and a brown scarf. He has styled his red hair well, parting it to the left. His otherwise smooth face is marked with small tiny scars.

Personality: Eccentric and domineering, Aldous will drive conversation. He is able to fit into much smaller and tighter spaces than normal.

History: His parents moved while he was still in utero so he is the first generation to be born here. His father was a mechanic, and taught him how to fix just about anything. He was granted druidic powers by his dying sister.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and he's in love

Ideals: Extrovert, Gifted, Persistence. Flaws: Ugly. Bonds: Immigrant. Occupation: Sellsword

Voice: Smoker's lung

Attributes [hide]

Aldous Barney, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)10 (+0) 10 (+0)11 (+0)
Skills Investigation +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Half-Plate. 1 Darkwood Shield.


Social Check DCs


Roger Alston, Male Human [Permalink]

Personal [hide]

Description: 6'2" and muscular, this western man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His blonde hair is cut jaggedly and amateurishly. He has amber eyes and a yellow hat with a grey feather.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born to a pair of adventurers, Roger grew up listening to his mother's many stories. Through the years after Roger was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Roger's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Doesn't want to be a Engraver and was forced into it by his family; and marry his brother to traveling adventurers

Ideals: Athletic, Joker. Flaws: Antagonistic. Bonds: Adventurer, Family. Occupation: Engraver

Voice: Soft and mumbly

Attributes [hide]

Roger Alston, Male Human Fighter 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)18 (+4) 9 (-1)12 (+1)
Skills Intimidation +3, Stealth +3
Senses Passive Perception 9
Languages Common, Druidic, Goblin, Ignan, Elven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 16000 cp. 1 Minor magic item.


Social Check DCs


Heward Ryland, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man has a large violet mantle and cape that has been intricately interwoven into his pastel robe. His brown hair is greasy and uncared for. His eyes are brown and he is always smoking a pipe.

Personality: He is business-like. He takes instructions and follows them to the letter. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. A gypsy cursed him at a young age, leading to his ugly appearance. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Heward was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Professionalism, Joker. Flaws: Ugly. Bonds: Religious, Enemies. Occupation: Slave Trader

Voice: Mumbles to self between sentences

Attributes [hide]

Heward Ryland, Male Human Fighter 4
Medium (5'9") Human, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 11 (+0)12 (+1) 15 (+2)12 (+1)
Skills Acrobatics +6, Performance +3
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +3

Possessions: 400 gp.


Social Check DCs


Anselm Trollope, Male Human [Permalink]

Personal [hide]

Description: He wears a white costume with the symbols of luck on his torso. He is physically well-built. His silver hair is heavily combed to the left. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Anselm was born with his mother's beautiful face. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He now owns his own business.

Motivation: He's repulsed by the PC; and he desires power and/or immortality

Flaws: Antagonistic. Bonds: Attractive, Adventurer, Family, Job. Occupation: Adventurer

Voice: Rolls R's

Attributes [hide]

Anselm Trollope, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)13 (+1) 14 (+2)15 (+2)
Skills Animal Handling +4, Investigation +3
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Sardonyx (60 gp). Chalcedony (60 gp). Sardonyx (60 gp).


Social Check DCs


Conrad Benson, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a white vest and prefers tan and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. His red hair is matted, messy, and big. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: A skeptical and narcissistic man, Conrad's first love is himself. His second love is also himself. He is obsessed with a lost civilization.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His homeland was ravaged by war and he spent much of his life rebuilding it. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature lance.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Impeccable. Flaws: Ugly, PTSD. Bonds: Adventurer, Slave. Occupation: Bellfounder

Voice: Indian accent

Attributes [hide]

Conrad Benson, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 12 (+1)16 (+3) 18 (+4)8 (-1)
Skills Acrobatics +4, Intimidation +1
Senses Passive Perception 14
Languages Common, Abyssal, Elven, Gnome
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 1100 sp.


Social Check DCs

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