Hunter Stansfield, Male Human [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of his god around his neck, and a shortbow on his belt. His attire stands in sharp contrast to his shortbow, which is beautifully polished and possesses an ornate carving of a cross on it. His silver hair is cut short with large spiked bangs in the front. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He feels threatened by others; and he's repulsed by the pc
Ideals: Fighting. Flaws: Insomniac, Antagonistic, Fearful. Bonds: Nature. Occupation: Adventurer
Voice: Posh accent
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 400 gp.
Chad Trollope, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is tall, broad shouldered and powerfully built. His silver hair is thinning but still full. He wears an eyepatch.
Personality: He is overprotective of those who hire his services. He has a small toy that he constantly fidgets with.
History: He was born at the edge of vast island. His family was turned out during the war. He and his family wandered south to less war torn lands. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To clean up the streets; and to protect his home
Flaws: Ugly, Addict, PTSD. Bonds: Guardian, Nature. Occupation: Brewer
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 7 (-2) | 9 (-1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp. 1 Masterwork studded leather. 1 Masterwork Light wooden shield.
Peter Blythe, Male Human [Permalink]
Personal [hide]
Description: He wears tan trousers with blue and tan striped suspenders. He wears various colorful collared shirts. With bright black hair and a scraggly beard. His violet unseeing eyes seem to look past you.
Personality: Stoic and calm, he prefers to meditate than take action. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born blind and as such lacked many opportunities for work. Peter was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Peter decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He's since become an addict/alcoholic.
Motivation: He has decided he is irredeemable.
Ideals: Disciplined. Flaws: Disease, Antagonistic, Addict. Bonds: Criminal record. Occupation: Blacksmith
Voice: Relaxed voice
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: Just what you see.
Drogo Marleigh, Male Human [Permalink]
Personal [hide]
Description: This man wears a blue coat over a yellow low-cut shirt, and a feathered hat upon his head. He is muscular with a powerful set of arms. His hair is chestnut and curly. His green eyes dart from person to person.
Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He is a Succubi in disguise. His first spouse was a Mercenary, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: To get a good night's sleep; and to reunite with his absent father
Ideals: Philantrophist. Flaws: Insomniac. Bonds: Enemies, Adventurer, Family. Occupation: Priest
Voice: Excited and jittery
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 16 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Undercommon, Gnome, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 100 gp. 1 Minor magic item.
William Ryland, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man likes to wear darkened spectacles and heavy clothing, no matter the weather and is in decent physical shape. His silver hair is long and unkept. His eyes, though not visible through his cowl, are brown.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: The child of western immigrants he idolized his mother. He has chosen to use the inheritance that was left to him frivolously. He left for the west, certain he would find work there.
Motivation: Money/treasure.
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Rich. Occupation: Barrister
Voice: Slurs words
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Abyssal, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 300 gp.
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