Gunter Brent, Male Human [Permalink]
Personal [hide]
Description: This man is wearing a tight brown one piece outfit complete with pants, hood, and a cape, and sports empty pouches on his belt. His tied-back hair is red. His eyes are violet and beady.
Personality: He is almost excessively polite to everyone, even when angry. He does not trust anyone and sleeps with one eye open.
History: Gunter was raised in a hard working conservative environment. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He's also a talented Bather, but doesn't like to broadcast it.
Motivation: Further expansion of business; and balancing his hectic life and new doctor responsibilities is difficult
Ideals: Gifted. Flaws: Ugly, Shy, Insomniac. Bonds: Job. Occupation: Doctor
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 11 (+0) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Elven
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 100 gp.
Robert Kendall, Male Human [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes., but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'9" when asserting himself. With bright silver hair and a scraggly beard. He is baby faced.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Robert is combative with any and all who dare try his patience in the slightest.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. When money was particularly tight he was walking through alleys when he overheard a Bricklayer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He is content; and a deep hatred of illithids
Ideals: Persistence, Justice. Flaws: Mundane. Bonds: Attractive, Poor. Occupation: Bricklayer
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Ignan, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 6000 sp.
Dustin Churchill, Male Human [Permalink]
Personal [hide]
Description: This man wears a simple blue robe with tan stripes complete with hood, and sports empty pouches on his belt. He is bald on top and has large white tufts of hair around his ears. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is extraordinarily eccentric. He has a small toy that he constantly fidgets with.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often.
Ideals: Athletic. Flaws: Ugly, Insane, Addict, Mundane. Occupation: Actor
Voice: Strong lisp
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 23 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 7 (-2) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Orc
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 6000 sp. Rhodochrosite (12 gp). Blue star sapphire (1000 gp). Black pearl (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Lewis Enfield, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a white vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his white boots flare out at the collars. His auburn hair is long and unkept. His face is covered beneath a completely black helmet.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Lewis is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Born in a small village he learned the ways of the warrior from his father. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is terrified, and will act out of fear; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Athletic, Fighting. Flaws: Ugly, Terse. Occupation: Shipwright
Voice: Strong lisp
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 11 (+0) | 14 (+2) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Halfling, Giant
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 20000 cp.
Charles Moreno, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is generally well dressed albeit a few years behind the times. His chestnut hair is drawn into a tight pony tail with a skull scrunchie. He wears crescent spectacles with a black brim.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is able to make almost anything out of random pieces of junk.
History: His father raised him in a mountain cabin. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Retire the richest man in the west; and to reunite with his absent mother
Ideals: Gifted, Entrepeneur. Bonds: Attractive, Family, Nature. Occupation: Marshal
Voice: Spits words with contempt
Attributes [hide]
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 15 (+2) | 14 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Infernal, Draconic
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
